Search results

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    Neftan's "Posion and Drug Effects" Suggestion

    This could go hand in hand with my interactive world thread, allowing more elaborate and inclusive animations.
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    Neftan's "Hidden Traits within Crafted Goods" Suggestion

    I think it would be excellent for crafters with good skill to be allowed to hide specific attributes from the final products. In mo1, you could poison food, but it was obvious if anyone paid attention. With this suggestion, food, armor, weapons, bows, etc, could be creatively altered and have...
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    Neftan's "Posion and Drug Effects" Suggestion

    Poison and Alcohol, as well as Nahuat and other implied drugs, were present in MO1. However, they had no effects, not even visually. My suggestions here would make them more advanced and important. However, as an alternative to these suggestion, I would like to see at the very minimum - VISUAL...
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    Neftan's "Interactive World" Suggestions

    Something missing in MO1 were meaningful, or if not meaningful, at least enjoyable interactions. I would like to see this change in MO2, to make the world feel more alive. I will compile ideas I or others suggest here: Interactive House Decor / Open World Objects Chairs that are reliable...
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    3nd Tier ingredient for cooking

    I understand your PoV, but knowing that the food system WILL exist to some degree anyway, stand by my suggestion. Of course I would want it to be balanced around accessibility to avoid tediousness.
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    Neftan's "Hunger Mechanic" Suggestion

    Hunger and thirst have become staples in modern survival games, and are present in many games that predate the modern genres. While the cooking system in MO1 was vast, the eating and drinking mechanics were poor, and the reserves mechanic was annoying, hard for new players to understand, and...
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    3nd Tier ingredient for cooking

    This is where I hard disagree. I feel like yes, the reserve mechanic was clunky and time consuming, but food should play a vital role. Honestly - I would prefer for this portion of the game to get less forgiving, though rethought out to be less annoying. Food and hydration should be something...
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    Suggestions based on MO1

    I find it hard to read the block style posts, it's good to try and use bullet points and spacing to make it easier to follow. That being said, I think the majority of your suggestions are well made.
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    Next Gen Mortal

    Good info.
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    MO1 Lashaniqua’s Biggest Score Ever (50K+ GOLD)

    Truthfully I have no idea what this post means or is referencing.
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    3nd Tier ingredient for cooking

    Massive agree, it always bothered me that I could not prepare ingredients for a multi-level dish. Even without the ability to do so, I spent hundreds of hours fiddling with the cooking and extraction system to make fun things. Adding this would transcend the cooking system into an absolutely...
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    Forum Moderation

    +1
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    What will we call the Age that was the Age of MO1?

    Iridescent does not have to mean uplifting. It in itself is ambivalent - different depending on the view. Conflicting. However, that leads me to another suggestion: Age of Ambivalence, or Ambivalent Era, as this would fairly accurately portray the constant conflict and differing opinions of...
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    Neftan's "Aesthetic Combat Stances" Suggestion

    I would like to propose different combat stances. They could be implemented for either aesthetics or game play. Currently, the stance is generic as it was in MO1. Your character stands with slightly bent knees, weapon in front of them. I would like to see variance of this. It would add...
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    translation

    I do worry, though. As much as I want the world to have multilingual support and to be accessible, with the Help Chat language being english, as well as the pushed main language being english, I wonder if it could divide communities further?
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    What will we call the Age that was the Age of MO1?

    Too soft, the world was basically on fire.
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    Neftan's Personal Compendium

    Hello. Here I will be cataloguing all posts I make, in order for easy access and referencing. It will be accessible VIA my signature. Stream: https://mortalonline2.com/forums/threads/nefs-stream-thread.198/ Suggestions and Feedback: Artificial Intelligence: General AI, NPC and PvE...
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    What will we call the Age that was the Age of MO1?

    This is fairly fitting. EDIT: Though I feel it is fairly cliche as opposed to my suggestion.
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    hihih :-D I shall be back!!!!

    I never knew you personally, but I looked forward to hearing of the Meduli Mayors antics. I hope you prosper in your efforts moving forward!
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    translation

    I am 100% for any translations that can be handled properly. My partner is multilingual and it has led me to be interested in other languages as well, having the option to immerse myself could be very cool.