Search results

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    Do magic right this time

    I would like to see Ecu be a little more involved, as the user above me said: mages should be able to do the basic PvE loops a melee fighter can. A new take on Mind Blast for example, could perhaps become a tether. The rest of the spells would remain normal, how they worked in MO1. You would...
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    Discussion on MO2 skill pool separation (trade/combat)

    For taming specifically, it wouldnt be hard to fix. Something like this, more finely tuned: Domestication - Profession, Secondary - Taming - Profession, Primary - Creature Control - Profession, Primary Nerf CC so it only offers 40 Pet Points. - Animal Care - Profession, Primary - Herding -...
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    Hot Car Thread

    We have lives filled with little other than means to exist pointlessly, why not enjoy what we have in them?
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    Hot Car Thread

    My ideal car. I don't have one tho.
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    'vulnerable' structuses at chosen time

    Slammington is a satire account, they exist to rile you up.
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    The Cornelian Monastery (CM) Claims Fabernum

    I am excited to witness this territorial conflict as a travelling freelancer. Perhaps one day, a side will become alluring and I will join a faction.
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    Which continent for first expansion?

    Lyki would be exotic and terrifying, opening doors to content which we have never seen in MO. That is my vote.
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    Neftan's "Worker NPC for Homes" Suggestion

    Fair enough. I just like the idea of having more to see, do, and interact with. I don't see the version of this idea i envision taking away from need to trade for goods, I just see it as a small easter egg, something to look forward to on a visit home. Mostly I just hated how homes in MO1 felt...
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    Neftan's "Worker NPC for Homes" Suggestion

    I agree about the breeding, just was using it as an example. I do not thnk the worker system proposed would break anything if yields were low enough, as suggested, and I also made them very vulnerable to theft
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    Neftan's "Worker NPC for Homes" Suggestion

    I also have it so that they are easily robbed, or killed.
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    Neftan's "Worker NPC for Homes" Suggestion

    Why can we read books to learn skills? Use stable to train pets? I agree that the vast majority of things should be manual, but this offers very small reward and I do not think would be abused if done correctly.
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    Neftan's "Worker NPC for Homes" Suggestion

    Yes but they were overpowered. These would be very little.
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    Neftan's "Worker NPC for Homes" Suggestion

    While the topic of automaton is always a hot one, I think that some background progress should be able to be found in any game. It feels good to have a goal or progress to look forward to when you havent been able to play much. I propose the addition of a Worker NPC - something I want everyone...
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    "Recovering" skills system

    A faster recovery would be ideal. You wouldnt forget how to use a bow.. You would just be rusty. A multiplier on any XP you have earned in the past would be great. As other have said, instant relearn would be too exploitable. It would also take a way a lot of gameplay, and make decisions less...
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    Neftan's "General AI, NPC, and PvE Combat" Suggestions

    A old anime style game had some of these features and I played it as a young teen. Mabinogi. Enemies would react to each other and roam around to an extent. Towns had foxes that would chase and kill chickens, and dogs and roosters that would fight off the foxes. Bears would wander into an...
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    On behalf of Escuadrón de las Sombras to Royal Bank Of Tindrem

    Nice post, also like the parchment, but this should be in Roleplay or Guild Politics.
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    what

    what
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    Magic schools at release

    ... You know the other person was not kidding, yeah? There are 13 schools of magic. Only 4 were out in MO1. Even if they pumped out everything from MO1, the game would not be finished. You are delusional, talking about things you don't actually know.
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    The Rebirth

    Very nicely crafted.