Search results

  1. N

    Ambient Sounds

    This.
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    Little by Little, a Masterpiece Is Emerging

    The easy solution is making it so the feature itself can not be turned off, as in no global mute. I agree. Single targeted mutes are needed though. This is what is needed. A solid interface you can bring up that lists all people within a radius that you can actively hear, with the mic icon...
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    The Sensible Feedback

    Your account.
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    The Sensible Feedback

    This guy said it best. Not to mention, going forward, suggestions no matter how advanced are not intended to be shoved into the game right away - at least any I make. I post with the knowledge of SV's past, and don't let it hinder or jade me. I look forward assuming they will correct mistakes...
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    Trash Bin in every town

    This idea was posted by another user yesterday: https://mortalonline2.com/forums/threads/rework-item-material-lifecycle-drop-repair-salvage.124/ As you can see here, in this portion of his post:
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    Neftan's "Living Bosses & NPC Bounties" Suggestion

    As illustrated in the post, I know this. I stated a few times that the system would need to be carefully done. I have updated it though.
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    rework item/material lifecycle (drop/repair/salvage)

    Henrik has said they are adding some forms of this. i really appreciate the alternative to destroying items suggestion you have.
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    Neftan's "Living Bosses & NPC Bounties" Suggestion

    Something I feel would add a lot of life and make the world feel more dynamic are enemies who could grow reputation. By surviving battles and getting player kills, an NPC could grow in strength or grow a bounty that would be reported in NPC towns. Clearly, this would need to be carefully done to...
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    What PVE and NPC do you want?

    I have covered this to an extent in my AI suggestion thread. :)
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    What PVE and NPC do you want?

    I will add some of this into my thread if that is ok. :)
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    TFW reviving in a dry area :P
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    Brothels

    Lordt. I would visit these whilst on the road, if only for a jest at such a sight.
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    Often having 10str makes it pretty hard, also lack of all the combat skills, and also - the lack of want. Mages generally want to mage.
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    Thank you for the bumps :p
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    Neftan's "General AI, NPC, and PvE Combat" Suggestions

    Updated with some more suggestions.
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    Except that bends every arguement this thread makes. But you know that. ;)
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    Haha. I understand my, and his, ideas both sound rather fantastical. However you cannot deny the terrible experience of trying so solo mage in PvE, especially as a new player.
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    You dont spawn with very much mana. :P
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    What PVE and NPC do you want?

    Check out my NPC and AI suggestion thread. I'd like to include some of your ideas in it if that is alright.
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    Neftan's "Magic Stance - Base PvE as Mage" Suggestion

    I propose the addition of a new way to play mage, for the starting character or the poor one. Not a way to play alternatively to using spells, just an additional option that would allow mages to PvE at a low level, in the same capacity that warriors are able to. FIghters are able to die, come...