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  1. Kuroi

    Logout.

    well i used to play UO with starvation, i like it... gives food more role imho cold and heat is already in game if i'm not wrong Rust allows mod but if you play the official servers they hold up to 350 players, but only cause more players wouldn't have room, it's made to let people meet quite...
  2. Kuroi

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    that's just the same for Rust, which is an MMO afterall just cause devs must wipe every month for patches doesn't mean that it's not an mmo, it would be persistent if only it was completed lol but anyway, i'm not saying i want sleepers for MO2, just that if that's the Henrik's idea... i would...
  3. Kuroi

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    there's no permancence cause the game is still in beta and devs must wipe on every monthly patch... if it was "completed", sleepers would still be there imho sleepers are great, makes you think more about when going out or similar also this oh i missed Henrik saying that, ok then well it's...
  4. Kuroi

    How to prevent people from deleting items after looting!

    i would love a drop mechanic :(
  5. Kuroi

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    why sleeping should be considered casual? afaik Rust is one of the most hardcore games atm
  6. Kuroi

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    that's from last patch notes (from today), did you try it? (i can't atm) since the very first time i read about characters staying more time in the world if logged out in the wilderness, i always thought it was gonna be something like RUST, where you stay in the world UNTIL you login again (in...
  7. Kuroi

    Logout.

    Players no longer spawn before they have finished loading the world on their end. They now appear just as the loading screen fades out. they listened :D
  8. Kuroi

    Persistent World Tomorrow?

    i'm hyped about fishing as well, i want a new tournament! i doubt my only one character will be able to handle all i want to do ahah
  9. Kuroi

    How to prevent people from deleting items after looting!

    being this game highly influenced by UO, i vote for no deleting unless you're near a trashcan
  10. Kuroi

    MO 2 world map

    i miss shinzon!
  11. Kuroi

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    (serious question) did you actually experienced this half-minute thing? or you talking about MO1? i guess you can resolve it with a 5 min "immunity" where you cannot kill/be killed/do harm
  12. Kuroi

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    Henrik said that housing and taming (hence horses) are priority #1 after persistent release well i hope everything will be optimized eventually lol if kranesh will get an inn... well just be careful when you approach it, if you want to play a pk lol i doubt we'll stay in game until next...
  13. Kuroi

    27th November stress test

    i'm happy about this but i also hope the countdown is not JUST for it... please release a big fat trailer as well :( we need it
  14. Kuroi

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    i guess they must have a plan... or maybe they don't want GK to be "livable" at all... just a a dangerous spot where you only mine and risk pks... pks home would become only kranesh if there's an inn there are you going to be a pk? why you want to live in GK? for tephra mining?
  15. Kuroi

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    that's understandable, i wonder if the lack of inn in GK is intended or it will be a currently empty building... the farming thing makes sense too, yeah if we won't have tents or similar to instalogout, then we'll have to use bushes lol
  16. Kuroi

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    what planned play style? 😮
  17. Kuroi

    How to prevent people from deleting items after looting!

    yeah i never liked that you can destroy items just by dragging them out of inventory... just like in Rust people emptying people chests even tho they can't carry all of it, just for the sake of deleting everything
  18. Kuroi

    Any Darkfallers?

    i was in Ultima Noxa :D
  19. Kuroi

    STAM

    i loved combat in MO1 closed beta when it needed 3-4 hits to kill peeps... every swing needed a lot of stamina and it regen quite fast