Search results

  1. Grasthard

    Where's My Fishing?

    not if is the old afk bad system, which overinflated the server
  2. Grasthard

    Your Dream Crafting System

    one thing that might slighly fix this in MO2 is that with extra profession skill points, a single character might be able to both extract resources and craft gear, making the whole process more streamlined and interactive. in MO1 all my crafter characters have probably the lowest play time...
  3. Grasthard

    Your Dream Crafting System

    well each system can be tweaked down not to take up too much time. in fact, in MO, materials themselves carry a "time-investment" in the form of extraction times. 1000 cronite can very well take around many hours to make. however would be nice to have the ability to add something "extra" to...
  4. Grasthard

    Your Dream Crafting System

    really like the suggestions! indeed, the optimal crafting system would involve the possibility to increase the quality of the weapon by spending more time on it (like wurm online), and not just the material. also, multiple steps to craft each piece of a weapon/armor (like DMoMM, potentially...
  5. Grasthard

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    no, i meant as just simple color differences. like in mo1 ironbone was grayish-whitish, and crepite pink. don't need to be a fully different 3d texture on it. I think is quite important at release, as without it crafting (one of the main selling point of MO and one of the few "complete" features...
  6. Grasthard

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    not sure if already added but: - add visual textures for animal materials used as main components of armors and weapons so far they all look like metal (for what I have been able to test), but at release most initial weapons and armors will probably be made of bones/horn
  7. Grasthard

    Potential siege weapons!

    I mean, whow wouldn't enjoy firing a ballista? :D
  8. Grasthard

    Melee Counters to Mounts

    please don't put ideas that discourage mount usage. I know many are dedicated foot fighters, but with the current map size no one wants to walk for literally 4 hours in between towns in search of a fight
  9. Grasthard

    Weapon crafting suggestion. Grip materials.

    ironsilk is pretty much your answer for everything in MO
  10. Grasthard

    Make PvP consensual

    I also like the idea of keys within a dungeon. additionally to what you suggest, keys could be used to "enable" huge, multi-layered dungeons. let's say you have a huge 3-level dungeon, with each level taking maybe several hours to clear (including preparation, time to get there etc). after...
  11. Grasthard

    Make PvP consensual

    following up the consent metaphor, the new player experience in MO is more akin to rape...
  12. Grasthard

    Make PvP consensual

    nice try! almost fell for the bait post as well
  13. Grasthard

    Hey could this get fixed before persistent

    what is to fix? water killed him, not you :D ps a big fan of afk macro?
  14. Grasthard

    What Kind of Walls For Non-Keep Guilds?

    this! also, a needed reminder that most MO1 houses with huge walls were exploiting bugged guild stones which reached max levels with guilds of 1-5 people, and many times kept by an alt. normally, a regular house could get only a very short perimeter of walls around it. Also, with the...
  15. Grasthard

    Henrik Q&A stream

    the cathedral looks like a pre-made asset. It looks good in itself, but I hope it would fit in MO theme of "roman" architecture
  16. Grasthard

    Let us test all the clades before release.

    I wonder if the abiliyt to reset will still be there at permanent release. some "utility" clade gifts could be swapped around almost on the fly
  17. Grasthard

    general feedback and ideas on pets/taming/wildlife

    Here is a list of things I found regarding the current pet system, and how I would improve them. I was hoping some of those systems would be ironed out from MO1 already, but they seem to be mostly the same. - pet feeding and loyalty: let's start from this statement: pet feeding and loyalty are...
  18. Grasthard

    most of the rocks in medu u cant mine

    noticed it as well. one of the last patches they changed how big rocks interact with the environtment: for instance, before as a ghost you would get right through them, while now they have an interaction. in the process however, I think the "mining window" (ie the spot on the rock where you...
  19. Grasthard

    Make Bodies Not Desintegrate, too magicky and lame.

    why? looks dope! and fits the idea that your body is just the shell for the Mortal (the soul)
  20. Grasthard

    Hybrid online.

    that's why parry needs to be nerfed. aver a certain damage threshold, parry should not be able to prevent 100% damage, making heavier weapon playstyle on foot more viable.