Search results

  1. Ask

    Will Haven Exist After Persistence? If yes, will characters be wiped before transfer?

    The plan is on persistent that you start in haven and can transfer everything from haven to the main world. However you will only be able to stay in for a limited amount of time.
  2. Ask

    Horse Bags

    You quoted yourself, need I even say anything?
  3. Ask

    Horse Bags

    Oh wow, it only actually took you 2 days to finally make an actual statement. If I wasn't having fun poking at your intelligence I would of stopped caring by now. So thanks for that.
  4. Ask

    Horse Bags

    It's a good job I never actually expected anything serious or coherent from you in the first place, your forum game is weak. Feel free to compile a list of all my rebuttals since its clear you're not capable of coming up with any yourself.
  5. Ask

    If, oh only if I ever met you in real life..

    If, oh only if I ever met you in real life..
  6. Ask

    Horse Bags

    I think you've misunderstood my point, so ill explain it.. again. My problem is that they have "fixed" a bug without realising the implications of doing so. Like I said, it was an unintentional stand in for a system not currently in the game, a rational person would of seen that and figured its...
  7. Ask

    Horse Bags

    So it was being able to carry many items on a horse that stopped people from logging in? I think that sounded better in your head bud.
  8. Ask

    Horse Bags

    I'm sorry guys, but don't justify a step backwards as people being impatient and expecting to be able to play a fully complete game. If someone is complaining about a feature that's not already in the game sure, tell them to be patient. The fact is the bug with carry weight was an unintended...
  9. Ask

    Blocking and archery.

    I'm tired of people who have played for 5 minutes and made themselves a set of bone tissue armour complaining that bows hit too hard.
  10. Ask

    Make secondarie(s) under Survival skill to craft in the wilderness

    Cave camp being close to a large amount of gabore is probably the reason it is very basic. The place requires people to put in some extra work with TC(when its added) for a larger reward vs other areas.
  11. Ask

    Every town should have a basic set of extraction tools.

    MO2 takes places hundreds of years after MO1 with a great catastrophe nearly wiping out everyone in myrland. Effectively nocking everyone back into the dark ages. I agree that from a gameplay perspective you should be able to make basic materials in all towns, if vadda doesn't have a furnace...
  12. Ask

    Solo and small scale pvp

    I think the map is a little bit too big now to encourage solo foot roams. As far as I'm concerned depending on location smaller groups are still viable at fighting larger groups. For example the situation in GK atm. Smaller groups preforming hit and run tactics on larger groups happens on a...
  13. Ask

    Every town should have a basic set of extraction tools.

    Once portables are added into the game it wont be as much of an issue. Some towns aren't as advanced as other and some reading into the lore will confirm that. The main reason towns have different sets of crafting stations is because the game devs want to promote transportation and reginal trading.
  14. Ask

    Red: Bring back statloss

    After tc was added the stat loss system became obsolete. Now we have the new system of reputation in towns which is a much more meaningful addition than a 5 minute time sink.
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    Nerf Bone Tissue

    I'm pretty happy with bone tissue being abundant and decent. The only reason that at the moment it feels too op is the mount bags aren't a thing and getting any of the better bone materials is the grind equivalent to painting a house with a spoon. Once mount bags are in and the game is...
  16. Ask

    Make secondarie(s) under Survival skill to craft in the wilderness

    I like the idea but it would have to be very limited, mainly to just gathering tools. It would make places like cave camp and other towns that you cannot buy pickaxes more viable.
  17. Ask

    gk priest

    "1. Fast track spiritualism. " Yes please. "2. Make the respawn penalty 1 minute longer each time you try to rez at the same priest, with 5 stacks preventing you from rezzing there for the next hour." If a guild really wanted to rez in a town they would use the aforementioned spiritism, so...
  18. Ask

    Stop. Talking. About. Persistence.

    The reason most people are asking for persistence is because they want to actually sit down and put time into the game in the current state and want to know if its worth it. For example if we are told persistence is 3 months away then people will put in effort to get materials to last 3 months...
  19. Ask

    Separate durabilities: Handle - Head

    #BoneTissue4Life
  20. Ask

    Remove skill cap for crafting

    The whole point of Mortal Online is that's its a persistent sandbox game with player driven economy. With what your suggesting after a year or so of the game being live the player driven economy will phase out of existence. Everyone will be able to do everything themselves and rely less and less...