Search results

  1. finegamingconnoisseur

    More Thievery!!!! Ultima Online (Outlands)

    Sprint one of next roadmap, I hope. Add a bunch of utility secondary skills, and many non-thieves may likely join the thieves in taking up the skill line, too. It would also be the perfect timing to introduce sneak stance into the game.
  2. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Assuming they can filter out all the potentially rampant astro-turfing as well. Google Forms was the worst platform (in my opinion) for holding a feature poll that I have ever seen.
  3. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    I really hope that after Sprint 4 they will introduce thievery as one of the core features of Sprint 1 in the next roadmap. Not seeing it in the next roadmap is going to make a lot of people think that thievery is nothing more than a pipe-dream that will never get implemented. I don't think I...
  4. finegamingconnoisseur

    Login Servers Constantly Broken

    It happens on my end from time to time, too. Just need to click Cancel and Login again. It had worked 100% of the time for me. Though it doesn't make it acceptable, and SV should have a look into it when they have the time.
  5. finegamingconnoisseur

    Pets Have Ruined the Game Completely

    One way they can make combat pets less overpowered is to make controlling them a channelling action like casting a spell when targeting another player. If the combat pet user takes any other action during PvP, the pet disengages and reverts to its passive state. This means the pet user has to...
  6. finegamingconnoisseur

    Server dead

    MO1 right now definitely has more features than MO2, I suppose it's a matter of time for the latter to catch up. I also think that MO2 is aiming to be its own game, which may be the reason why MO1 is still running, howbeit on maintenance mode. Though I hope that in time all the things we loved...
  7. finegamingconnoisseur

    Server dead

    If I recall correctly, the old MO1 launcher was a perfect example of what MO2 could use. It had the news for the game, server status, and links to the game's social media and website. Perhaps it just needs to be reworked to show MO2 news and server status. I'm sure some of the MO1 vets would be...
  8. finegamingconnoisseur

    RMT

    Stopping game sales outside US and EU means players from Australia like myself and others (who don't RMT at all) won't be able to play. It also won't solve the RMT problem. I wouldn't say RMT is a phenomenon that occurs only outside of the US and EU. In all likelihood it is a global one on an...
  9. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Yeah there's quite a lot of placeholder content that make reference to thievery which is somewhat assuring. If thievery is implemented, hopefully it would naturally and logically lead to lockpicking.
  10. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Sometimes I worry that thievery may become another relic of old MO1, along with player-written books, town message boards, town criers, civilian NPCs, invasion spawns, puking, horse poop, and so on. With thievery being delayed for this long, well past the initial game launch and the UE5...
  11. finegamingconnoisseur

    Make all PvE tasks available at all times

    I hear you, was responding to Jack's suggestion about random rolls. :) Bonus rewards are a good incentive, but we have that already, no?
  12. finegamingconnoisseur

    Make all PvE tasks available at all times

    I hope to not get a random roll to kill a Clothos Maiden Queen. Having everyone get the same list of tasks each hour can be a problem, I'll agree. As when I take the task, sometimes someone else had already cleared the area, and a few others are roaming around waiting for the mob in question to...
  13. finegamingconnoisseur

    Make all PvE tasks available at all times

    I can understand the concerns surrounding abuse of fastest loop, though it would seem that if a player is unable to enjoy their limited time in the game because they have to travel somewhere far away and likely die in trying to hunt a more difficult mob, they may end up logging off instead...
  14. finegamingconnoisseur

    Make all PvE tasks available at all times

    I would like to see all mobs at the soldier and hunter taskmasters available at all times. At present, sometimes the hunting task I want is not available and the next mob down the list is too hard or too far away, and the one above it is too easy. I get that SV wants to encourage players to...
  15. finegamingconnoisseur

    i have a few questions

    There are various ways, the most straight forward is to take it to the crusher and extract but if you have access to an attractor and calx powder you will get more. Have a look at this player-made calculator to find out all the different ways, use the Reverse Search at the bottom of the...
  16. finegamingconnoisseur

    i have a few questions

    To my knowledge, the only blast furnace is in Gaul'kor, and the attractor can only be found in Tindrem, Morin Khur and Gaul'kor. There do not appear to be guild versions of these appliances.
  17. finegamingconnoisseur

    The Case for a General Chat

    I see guild chat as just a miniscule extension of what every guild already has outside of the game through Discord, Teamspeak, etc. Those are already giving guilds the communication tools which can do far more than a simplistic guild chat ever could.
  18. finegamingconnoisseur

    The Case for a General Chat

    The expression "no one can hear you scream" makes sense to people that if you go out there, don't expect to be able to communicate with every Tom, Dick and Harry. And, only your guild members should be able to communicate with you out there. That is where general chat should end.
  19. finegamingconnoisseur

    New Tindrem: The Crown Jewel of West Myrland

    There is no greater wonder of the modern world in West Myrland than the grand and majestic city of New Tindrem. Built from the ground up upon the ashes of Old Tindrem, the new city stands as a towering symbol of the enduring legacy of the once-mighty Tindremic Empire. Partial construction had...
  20. finegamingconnoisseur

    The APC's Unofficial Roleplay Compendium

    I've decided to create this thread to consolidate all the unofficial roleplay pieces I've written so far (and will write in future) for easier reference. The individual roleplay pieces will still be written in their own threads, but the links to those threads will be found here. An Old Letter...