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  1. finegamingconnoisseur

    Tandem riding with alt account.

    Make it so that if the person riding at the back has a pet in tow, the pet can follow but not attack. In the same way that the rear rider cannot attack while riding as the passenger. This is in line with what I believe the feature was meant for in the first place, a way for players to give...
  2. finegamingconnoisseur

    I keep hearing Henrik saying "penalities for murderers".

    Haven is a whole different level, you can't even attack each other unless through a duel. You can't even push someone on Haven. I will visit Meduli one of these days and see for myself. I can imagine why there might be guards near the graveyard as it's literally a stone's throw from Meduli itself.
  3. finegamingconnoisseur

    I keep hearing Henrik saying "penalities for murderers".

    I highly doubt that SV would ever allow Trammel in MO2. If they had wanted to cater to the 'wrong' crowd, they've missed every opportunity to date. Instead, what seems more likely is that they will find a way to ease new players into the game without taking away from its hardcore PvP edge.
  4. finegamingconnoisseur

    I keep hearing Henrik saying "penalities for murderers".

    Kill rights were ingenious as only those who really wanted to bounty hunt the target took the job. They actually paid the victim money for the kill right just like any other traded item.
  5. finegamingconnoisseur

    I keep hearing Henrik saying "penalities for murderers".

    Simple fix, make the murderer permanent local-grey to the victim until the said victim or a bounty hunter kills them once. That way, the murderer can't simply suicide or get a friend to kill them to game the system.
  6. finegamingconnoisseur

    Not getting past the Login Screen - Anyone else ?

    I think it would be a good idea if SV greyed out the Log In button until all the background EAC stuff is ready to go. It would go a long way to reducing unnecessary confusion like what the OP encountered.
  7. finegamingconnoisseur

    Patch Notes 1.0.16.24 discussion

    I'm in the game now, try and see. 👍
  8. finegamingconnoisseur

    Patch Notes 1.0.16.24 discussion

    All good, I've deleted mine already, so enjoy the day at work. 🙂
  9. finegamingconnoisseur

    Patch Notes 1.0.16.24 discussion

    Looks like we both posted the patch notes around the same time, a sign of our enthusiasm. 🙂 Patch looks good, I can just imagine what animal a lot of people are going to be riding around. Oink!
  10. finegamingconnoisseur

    A Year Later This Game Still Has Potential

    My dream for this game is for it to have a true living, breathing world where the creatures and environment have a life of their own independent of the players. This was the holy grail of virtual ecology that Ultima Online originally had in mind, they even built a functioning living, breathing...
  11. finegamingconnoisseur

    Mercenary escort

    It's coming with Epic Release, see the roadmap: https://www.mortalonline2.com/roadmap/ You'll be able to write the quest on the notice board along with requirements, reward and request. I presume that's what you were asking for...?
  12. finegamingconnoisseur

    Twitch Stream Summary April 19th 2023

    This part made me think that SV may be taking the game down a more outlandish and comical path (which I do not mind): "When we introduced horses back in early beta, the systems we introduced for mounting them were built with the functionality in mind of being able to mount anything. This...
  13. finegamingconnoisseur

    Twitch Stream Summary April 19th 2023

    Wolfszeit did a summary video about the Mortal Exodus announcement:
  14. finegamingconnoisseur

    Risk vs. Reward

    To be fair, risk versus reward isn't non-existent in or near towns, they're just harder to pull off. A dozen or so naked players each armed with a cheap two-handed sledgehammer could probably kill a single armoured target. A follow-up group with one speedy runner who loots the bag while the...
  15. finegamingconnoisseur

    Not bad SV, not bad at all

    I think the timing of the announcement was all wrong. They really should've kept this under wraps for another 4 years or at the very least a year after the UE5 upgrade. It's just a bad look whichever way they slice it.
  16. finegamingconnoisseur

    Meduli Getting Myrland's First Space Port?

    Mortal Exodus isn't new; it's been secretly hinted at in the latter years of MO1. 🙂
  17. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    Mortal Online 2 is a very deep and complex game, and it shows. There are formulas, processes and a myriad of other important information to keep track of as you progress further into the game. Thankfully, there is a handy in-game personal notes feature that will allow you to enter your own...
  18. finegamingconnoisseur

    Newb question

    Check the useful links and spoilers which give a breakdown of all the ores and extracted materials. The Mortal Online 2 Map has a calculator which I personally use myself every time I use the furnace or deciding which creature to hunt: https://www.mortalonlinemap.info/emulator/
  19. finegamingconnoisseur

    Not bad SV, not bad at all

    Give yourselves a pat on the back, you earned it. Keep it up. 👍
  20. finegamingconnoisseur

    My personal journal notes keep disappearing

    That is the exact problem I had. Titles with the same name just disappears after a few days.