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  1. Fargus

    Fish encyclopedia

    Is that even worth getting the current bait you need to get it?
  2. Fargus

    Final thoughts on Mage before the Testing phase is over and it all counts

    Has nothing to do with what your doing, everything to do with target players blocking skill. 100 blocking you arent hitting for 20's through parry ever.
  3. Fargus

    Final thoughts on Mage before the Testing phase is over and it all counts

    Speaking of fake news if you call 1 to 2 chip damage bypassing parries thats wildly misleading bud.
  4. Fargus

    Make Jungle Camp into a True Lawless Town Before Release!

    One reason is that the only red towns are in the northern part of the map and its Obvious that SV is very against red players camping towns so if you put red towns in around parts of the map that are completely barren you will move them away from the areas that they want to keep noob friendly...
  5. Fargus

    Make Jungle Camp into a True Lawless Town Before Release!

    And there is zero reason it shouldn't be a town.
  6. Fargus

    Best professions with good $ ROI?

    Fishing is by far the best way to earn money depending on the recipies you have, you can put in as little as 2 gold for pole line and hook, and you have people at the higher end making 200 to 300 gold per hour. Points wise all you need is butchery fishing and the fish lore so the even the...
  7. Fargus

    Can Kran and GK get a graveyard.

    There most certainly needs to be a way to farm spirits near GK i shouldn't have to run to fab just to farm for spirits
  8. Fargus

    Can Kran and GK get a graveyard.

    Add and expansion to the city lore wise a necromancer moved in and started raising skeletons. Then make skeletons harder than bandits and easier than risars. Still keeps the hardened feel of GK and gives us a way to farm spirits and They should have made Jungle camp a full red town instead of a...
  9. Fargus

    Final thoughts on Mage before the Testing phase is over and it all counts

    Add useable equipment for mages in the vein of staves, wands, and offhand spellcasting focus like orbs and censers. Nerf damage across the board an amount that would need some tweaking but 20 to 30 present is where I would start. Then have the new item class add stats like mana discount, more...
  10. Fargus

    HotFix Patch 0.1.13.11 Discussion

    Guild chest in Strongholds and keeps is the best its no very difficult at all for like 4 to 5 people to farm the mats and gold for a stronghold, we did it for a keep in like 4 days.
  11. Fargus

    Please lock Keeps until siege is in the game.

    I wonder if they realize VII farmed everything for a keep in 4 days.
  12. Fargus

    Mage Spell Idea

    The same thing applies to mages, but you don't have to give up your highest damaging weapons to gain those benefits so you get the 30% concentration and long cast times. A mounted mage can put down and indefinite number of footies faster than any MA And there is no way that you are getting...
  13. Fargus

    Mage Spell Idea

    No they don't pull slower but they don't get access to their highest damage weapon in the long bow and their damage is mitigated by armor on both targets of the rider and the horse, where as the mage's damage is only blocked once with a magic reflect on the horse and reduced only on the rider...
  14. Fargus

    Mage Spell Idea

    If you want to start adding spells and mechanics in the name of fairness and balance your first step should be changing all spells from hitscan to projectile, because right now it's not fair to have a source of damage that is unblockable and undodgeable, I should not be able to charge a spell...
  15. Fargus

    If you don't like the rep system you can live in lawless camps or guild keeps

    In real life if you murder someone out in the wilderness, there is no one to give you a murder count. Whats your point?
  16. Fargus

    Half implementing systems

    It wouldn't be a problem if those 50 features were actually done 95% of the way, but they aren't. Housing with nothing in it other than a shell of a building and no real siege mechanics is not 95% done its really not even 50% because what good are houses with nothing in them? Mounted is put in...
  17. Fargus

    Let Negative Reputation Slowly Degrade, the same way Murder Counts do.

    Originally, I was not happy about the risers rep changes but after talking to a few people I've warmed up to the idea, with the caveat that they should implement something like Star citizen's criminal system where while your a criminal you get access to higher paying task and jobs. Make being a...
  18. Fargus

    Vote For Mount Changes.

    If you want foot archers or non mounted builds to better counter MA's i think that a good starting point to look at is the weak spot mechanic itself. Right now weakspot is an rng fest and in a game based on pvp rng isn't really great game design. It doesn't feel great when you are trying to use...
  19. Fargus

    Mage Tutorial in Haven

    I full heartedly believe they need to put in a class archetype preset in the character creation so people don't be picking thursar to play as a mage because the fastest way you will lose players is when they spend hours learning the hard lesson of nope you really can't make anything you want and...
  20. Fargus

    Just wanted to make it known to the community

    If you have an echo chamber that doesn't actually critique the game it doesn't get better. Negative reviews pointing out sticking point for a game is a good thing for development. But I wouldn't expect someone like you to understand that because you deliberately ignored the actual review he left...