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  1. Anabolic Man

    Alchemy Basics

    The mill can be used to convert Plants and maybe even seeds into powdery substances. E.g. grain in flour. I don't know if this is relevant for an alchemist, but certainly for a cook. you can research on Cure Potions, Health Potions, Poison Potions, Horse Potions and stat changing potions. For...
  2. Anabolic Man

    Alchemy Basics

    You have Tier 1, Tier 2 and Tier 3 Materials. Fruits can be thrown into the press to get a juice. Thats a tier 2 Material. (a Volumizer to dilute your Potion up to 15 %, without reducing the healing effect) Plants can be converted into Tier 2 substances. The Herbalogeum is needed for this. You...
  3. Anabolic Man

    Alchemy Basics

    If you want to find the best poison you need to make a research which substances are multiplierts for the direct poison effect. Instead of Bor or Calamine, that neutralize the poison effect, you want to find substances that neutralize the direct healing effect. You will certainly find a few...
  4. Anabolic Man

    Alchemy Basics

    Alchemy is one of the greatest challanges in this game. The most complicated profession. 47 % of the of the used materials should be a direct healing (DH) substance (base material). 3 Solts should be used for Volumizers that dilute the potion, without reducing the healing effect. 10 Slots...
  5. Anabolic Man

    Alchemy Basics

    5. Testing When I am testing I always use a resulting 10 Potion Units (PU) in a bottle, which when consumed will exhaust 10 thirst. The formula that I used when I began testing is 100B + 1X = ?HP/10PU. This allows the Alchemist to manipulate the numbers more easily when it comes time to create...
  6. Anabolic Man

    Alchemy Basics

    Someone explained it in a thread long time ago. 1. Character Builds 1. The "Full Chemist" - Full Alchemist and Alchemy Extractor Build Recommended Primary Skills Alchemy (needed for ... well, to be an Alchemist) Potion Making (increases the number of possible ingredients in potions) Advanced...
  7. Anabolic Man

    INT Scaling on Magic

    I find this good, becuase the damage can´t be prevented. I like it, so Players will get 50 int and rather skill some psy to have magic Resist. It must not be forgotten that mages can also carry a pet with them. They will still make full damage to fighters, which won´t have much psy.
  8. Anabolic Man

    Default Keybindings prevent Players to get good in Combat !

    I did that in 2 threads. https://mortalonline2.com/forums/threads/the-game-need-more-freedom-in-the-keybinding-options-update-herrick-confirmed-that-in-his-stream.867/...
  9. Anabolic Man

    Default Keybindings prevent Players to get good in Combat !

    I introduced at least 30 new players to the combat mechanics and everyone without exception told me, that the default settings prevented them to be able to compete in Combat and that the default Keybindings are very bad ! Walking on Strg is very bad. It is used to cancel an attack, but you...
  10. Anabolic Man

    Advanced Combat Tutorial Part 2

    And always remember to aim for the weak Spots. Some Alvarians tend to drink a lot of Beer and Potions and will use lighter Armor.
  11. Anabolic Man

    Advanced Combat Tutorial Part 2

    Here the Link to part 1
  12. Anabolic Man

    Magic Feedback Thread

    thats why i think much less people will play a pure mage. I think you will see much more hybrids and some dominators.
  13. Anabolic Man

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    They should make it so, that you auto-stow your weapon to cast a spell, but that you have manually draw your weapon if you have finished your cast.
  14. Anabolic Man

    Magic Feedback Thread

    i would like if they would make greater heal weaker and devide the spell in some direct healing and healing over time, but add a Blood magic Stance, so you can spend life instead of mana, if you are out of mana.
  15. Anabolic Man

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    I played a lot of MO1. This magicsystem seems to be the same. But it will be playtested for sure.
  16. Anabolic Man

    Still Interested?

    Terraforming got already confirmed from Henrick, but only a very basic Terraforming. Maybe to remiove trees or vegitation, if you want to place a wall or so. Searcht he 5 h Interview with henrick.
  17. Anabolic Man

    Hi im new signed up for beta but cant download client..

    go in steam menu (activate key)
  18. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Does Endurence make your Stamina drain faster, independent of the 17 less max stamina ? Test with full endurence 100 Skill and 100 Blocking with a Character that have 364 Stamina Neutral running time till you depleated all Stamina 1.29 Sec 1.30 Sec 1.30 sec 1.30 sec Combat running time...