Search results

  1. A

    broker system

    It was a bit easier for AO since all items had tiers and enchanted levels. Though I think MO should come up with some system to rank items based on the damage and armor they provide. Or else the broker is just going to be flooded with tons of crap people made a ton of just to level up their...
  2. A

    The Good Idea Fairy

    If they add a explain the incident to the guards option then sure, until then no, probably the worst suggestion I've seen posted in this game forum
  3. A

    New Player Experience

    Idk I think it's just there are more choices available faster now. Before if you bought a game and you didn't like it you were kind of stuck with it
  4. A

    Alchemy Demystified

    Idk MO1 never got an alchemy expansion what makes you think MO2 will? I did alchemy for a bit but after you get over the 'hehe I know secrut potionz' you realize it's pretty boring and pretty unprofitable compared to other trades
  5. A

    Nerf Wolves, Brown Bears and Bandits

    These mobs had to be hard at first because everyone was maxed level, max geared and they were the only mobs to fight. But now when everyone is going to be new and level 1 these mobs really need to be tuned down. It's insane that even at level 100 all these mobs still put up a hard fight...
  6. A

    Guild Retention Rates? Can you post your estimates?

    Eh I've played games that force joining a guild as part of their tutorial and it basically just benefits zerg guilds
  7. A

    Two things that MMORPG creators never seem to see coming, but that happen every time.

    So you're telling me that most developers, when asked what they will do to stop cheating - literally say, and I quote "We won't do anything to stop you cheating, just go ahead and do it, I don't care"...
  8. A

    Lighting poll

    The lighting isn't realistic at all though, I've never seen shadows that dark in my entire life. Even night in real life isn't that dark either
  9. A

    Two things that MMORPG creators never seem to see coming, but that happen every time.

    I mean everyone says that lol. Actions are what matter
  10. A

    Why did the game go into early access today on Steam?

    I actually agree with Henrik on that. Why cater the game to a small portion of toxic players who just want to grief? They're not going to stick with the game like they say. They'll get their laughs making players quit out of anger, and then when everyone leaves they'll move onto the next pvp...
  11. A

    Why did the game go into early access today on Steam?

    Every game does. Games change over time
  12. A

    Why did the game go into early access today on Steam?

    Basically people hate it when the risk reward balance is way off. None likes pvp games where the defend risks way more than the aggressor. And personally I think the aggressor should be risking more since they get to choose who and when they attack whereas the defend doesn't
  13. A

    Why did the game go into early access today on Steam?

    Honestly I don't know how anyone plays this game without a mount though. Like you seriously need a mount to do anything besides farm zombies and maybe bandits
  14. A

    Why did the game go into early access today on Steam?

    Like I said I get their intention that's just not how people will view it on actual release they'll see the game has been out for a few months already
  15. A

    War Dev feedback- Risk vs reward, and consequence for saying no.

    Eh no one really wants the game to become rag man mode where small guilds of raggers just declare war on everyone and spend all day harassing them in towns. You say you want more rewards but you don't realize that bigger guilds get less from beating you and your five friends or whatever than they do
  16. A

    Why did the game go into early access today on Steam?

    True but what I mean it that according to steam it is. I.e the game now loses it's steam as a new release on launch. People will see that game has been out for 3 months and is an hardcore mmo with low user reviews and will pass on it. None wants to start playing a new mmo when they think...
  17. A

    Why did the game go into early access today on Steam?

    It doesn't matter what anyone 'thinks'. It is released and it is EA now. You can't just pretend otherwise
  18. A

    Why did the game go into early access today on Steam?

    I'm guessing it was a huge mistake or someone at SV just didn't know the implications of what they were doing. People like to buy new games that just released. Now people are going to think they're behind and aren't going to want to buy the game at launch. I know I for one when I see new pvp...
  19. A

    Mortal Online 2 Gameplay Trailer - Is it Misleading?

    Well it can't get worse than the trailer for Mortal Royale. Remember THE BIGGEST BATTLE ROYALE EVER? with 1000 PLAYERS AT ONCE? yeah I remember
  20. A

    Monster Envrionmental Collision

    A few theories 1. They simply don't know how to or haven't implemented it yet 2. They don't want players cheesing mobs by circling around trees 3. Collision checks are too taxing on the network Probably a mix of all three. Being that they tried to do it, but it just wound up being a buggy mess...