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  1. Anabolic Man

    Target self is not working for spiritism spells becuase they can´t be precased and release as soon as they are casted.

    Atm you can´t cast a spell and hit the last spell target/target self key during the cast. With normal spells you need to do that after a spell is precasted, which is not possibkle with the spiritism spells. You have to cast it, cancel the spell and then you can hit the last spell/tagrget self...
  2. Anabolic Man

    What Tasks/Quests would you like to see if players leave the heaven tutorial and what kind of task NPC´s would you like to see ?

    MO1 had many secret tasks (for getting the Ohnium Lore Book and the different Armor Sets. Henrick told in the last stream that he want to add some opional tasks so players feel not that lost after leaving heaven. That are no traditional Quests but optional tasks how it should be. I support that...
  3. Anabolic Man

    What Tasks/Quests would you like to see if players leave the heaven tutorial and what kind of task NPC´s would you like to see ?

    https://www.mortalonline2.com/forums/threads/general-pve-feedback-the-most-important-would-be-that-sv-will-give-us-2-different-exits-for-every-dungen.1230/
  4. Anabolic Man

    What Tasks/Quests would you like to see if players leave the heaven tutorial and what kind of task NPC´s would you like to see ?

    -I would like to see a Weapon or Armor Crafter Quest that teach people to use the Mail servis. - An NPC infront the town that give you tasks to gain reputation. He could tell players a bit about the Lore and that killing specific Monsters will rise your reputation. I could also imagine other...
  5. Anabolic Man

    If you push a player with a shield it should show a kick animation instead of a push animation and it should have reason to kick someone with a shield

    Another way to reduce shield users would be an overhead thrust animation for the spear, but only if the spear is used without a shield. Someone holding a spear in both hands would never make an overhead attack as he would do with a sword. That looks wired and make no sense.
  6. Anabolic Man

    If you push a player with a shield it should show a kick animation instead of a push animation and it should have reason to kick someone with a shield

    I think players with a shield should be knocked down if they get kicked, but only if they hold a block longer then 3-4 seconds, so that they have to drop the guard from time to time. You get very low damage through a shield even if you not parry. The player should hold the shield a bit more down...
  7. Anabolic Man

    Only walls arround keeps ?

    MO1 was so much better without walls ! Especially if you could not build ladders to allow players to climb over the wall in light armor or an option to lockpick the gate. In addition the walls looked horrible. That is a good decision and i think the gates of a keep should require some time to...
  8. Anabolic Man

    Only walls arround keeps ?

    I wantched the housing stream and i am happy if there won´t be any walls except arround keeps and that you can deny access to the farms to other palyers, so that they can´t loot the farms if they can´t be walled off. This would require the farms to have a good ammount of HP. https://...
  9. Anabolic Man

    Mortal 2's Map Is To Large

    As long as they have enough Points of interes in every area i am fine with the size of the map. There must be a dungen near every town and so on.
  10. Anabolic Man

    Good armor for Horses make them OP. An expencive Armor should make your horse tanky but there need to be weakspots.

    I think a player should be able to make twice ot tripple the damage if you hit the head Hitbox. I don´t like the decission that the Head of the horse is covered in Armor and if it is the Damage done to the head Hitbox have to be increased.
  11. Anabolic Man

    Morin Khur need some love

    i did not. MK is the only town i not checked out in MO2. You can´t go over the backdrop anymore as in MO1 ?
  12. Anabolic Man

    What is Mortal Online and what makes it an unique Game. (Review)

    bump becuase of new players
  13. Anabolic Man

    Game Mechanic: Mobility in Jumping

    I agree but jumping should cost less stamina with an Alvarin, so he can jump out of range more often and can make a jumping Overhead attack. ATm you can´t do that, becuase jumping cost so much Stamina ! It is just fun i loved to make jumping overheads during the early beta.
  14. Anabolic Man

    Morin Khur need some love

    Meduli need some tweeks aswell. Morin Khur have the Spider Cave and is near to the Minotaur Dungen. Fabernum have the minotaur dungen and the Fab Tower, GK have the RIsar Dungen, Bakdi have the Troll Cave, Junglecamp have the Sator Dungen, TIndrem have the Sewers but Mokhi and Meduli need some...
  15. Anabolic Man

    What to do in game?

    https://mortalonline2.com/forums/threads/what-is-mortal-online-and-what-makes-it-an-unique-game-review.1569/#post-21001
  16. Anabolic Man

    Your Favorite Songs

  17. Anabolic Man

    Your Favorite Songs

  18. Anabolic Man

    Your Favorite Songs

  19. Anabolic Man

    Your Favorite Songs