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  1. TroGuard(TheBrown)

    Hand-to-Hand combat for reckoning

    i don't know where the F*** you're going with this round about explanation but from what you typed i can summarized 2 things and clarify one thing. 1. just to clarify, i dont need a summary of what the game is like im 5yo....i played Mortal online for about 15 years now (Mo1+ 2) we are...
  2. TroGuard(TheBrown)

    Hand-to-Hand combat for reckoning

    it is a very well structured post, most of the points i agree with it is very much in line with what i would like brawling to be. the skill jab should have a stepping forward element to it (to help catch up/close the gap with melee fighters) the problem lies in the dmg of the fist themselves...
  3. TroGuard(TheBrown)

    Hand-to-Hand combat for reckoning

    With how late into the game's life fist weapons are being released. (we are now coming up on 6years in...that's half of mo1 lifetime) AND the release of combat skills with reckoning patch. we should fix up brawling a little. as it stand atm you can't block attacks with fist, even if you are...
  4. TroGuard(TheBrown)

    Werewolf build suggestion/ Animism possible fun play style for the future

    TL.DR through animism you can shapeshift into a werewolf Gain bonuses to defence in wild form accounting a restriction of HAVING to wear 8kg armor and lower. (tind guard hornscale/ bloodsilk would give 49b, 56p, 53s defence in wild form at 7.9kg) dmg in the 30-40+ per hit through brawler and...
  5. TroGuard(TheBrown)

    War clubs : A sugjestion for the primitive players

    a shillelagh is a club yes BUT a war club is not a Shillelagh, one was designed for WAR the other was designed for civilian self defense i dont know what you are suggesting here or why you are talking about the shillelagh in the first place, i thought the post was clear that it was about WAR CLUBS
  6. TroGuard(TheBrown)

    War clubs : A sugjestion for the primitive players

    lets put it this way. Wood as lost its uses in mortal online 2.... unless your making bows and shield where the game FORCES YOU to use woods because you either require it as a base or the strength requirement would be too great without it...Wood as lost its place in weapon crafting and is...
  7. TroGuard(TheBrown)

    Character Naming Conventions

    Idea for Khurite: Convention description: Khurites are nomads of the steppes, Akin to the Great Mongol hordes of the great Khanate. language wise the R and L sounds could be inverted or rolled. exemple names: Tsorig Vantzeeig, Mondul'chug, Sumar'gha , Jort hacha, Gher Kowa (you can tell me if...
  8. TroGuard(TheBrown)

    Vadda design choices.

    it's sad that everyone's excuse for everything is that mats is gone. yall should blame the model artists instead. whipe them into making original content instead of flipping assets
  9. TroGuard(TheBrown)

    Levelling cooking tool lores

    the reason why it took so much wood is because in a smoke box or on a turnspit <wood> only factor in 5% of the any available recipe for these tools , if its anything like mo1. if you make a "blackwood" smoked whole rizar carcass then the ratio should be 100 carcs - 5 wood because anymore and...
  10. TroGuard(TheBrown)

    Vadda design choices.

    make guard detection range for grey players an insane range. so if players start shooting down into the village the guards could get riled up and start shooting back. risk vs reward that kinda thing? personaly vadda used to be surounded by mountens aside from entrence leading into the...
  11. TroGuard(TheBrown)

    Archery

    they added the option to aim with cross air and made the trail more visible with that i think archery is at a better place than it used to be. but now the biggest difference between mo1 and mo2 that i can see is arrow travel time. mo1 used to have super fast arrows and mo2 arrows are sluggish...
  12. TroGuard(TheBrown)

    Combat Suggestions [Feedback & Ideas Appreciated]

    i personaly like the idea of variation B but i also , not so much that i disagree with parry radius is just that, depending on prediction players can run ad hit you in the back faster than the server can represent them doing so that why some ppl still get hit in duels by players looking away...
  13. TroGuard(TheBrown)

    Poleaxe swing arcs and animations

    thats the point of poleaxes in team fight. you make a line of players and you buttfck everything in sight with overheads. (they cant parry it all lol)
  14. TroGuard(TheBrown)

    Suggestion - Standardise Shaft Lengths & Remove clutter

    Clubs, Axes, and spears should have access to all poles and shafts. the daggers, 1h blades, 2h blades go onto any "hilt" and all 1handed shafts the upcoming Polesword blades could go onto 1h hilts and 1handed shafts (they are short/medium length blades so i don't see why not) the Poleaxe...
  15. TroGuard(TheBrown)

    Feedback - The current UI is a step down from MO1

    yeah Valoran, just like a real compass, take it out of the pocket, look at it and put it back lol
  16. TroGuard(TheBrown)

    Suggestion - Paperdoll Equipment Overhaul

    i vote yes for Figure 1 or 2, i'd rather have an aesthetically pleasing and interesting UI than a Easy access and minimalist UI
  17. TroGuard(TheBrown)

    Feedback - The current UI is a step down from MO1

    I'll take my Extra Large MO2 with no tomatos, no cheese and a large cup of "NoSlidingCompass" plz mo1 compass was fine, everyone knew how to use it and i dont believe alot of ppl has actual complaints about it so why change a winning formula?
  18. TroGuard(TheBrown)

    3nd Tier ingredient for cooking

    also the thread will still be visible to others and the next generation of mortal online players can discuss this further at their leisure. we need some fresh eyes on the matter i think.
  19. TroGuard(TheBrown)

    3nd Tier ingredient for cooking

    VERY WELL! the subject and solutions has been explored to the best we can with the 7 ppl who is following this thread. i am now locking this thread to avoid further diluting its explorations and discussion and current clarity. thank you all for coming and sharing your ideas. im handing this...
  20. TroGuard(TheBrown)

    3nd Tier ingredient for cooking

    Im sure Henrick and the boys will come up with a system that works just fine even if its the very same as MO1. I'm just sad that this thread created so much drama for no reason lol. All im suggesting is being able to cook one tier further and a couple things to make food/hunger stsystem a bit...