Search results

  1. M

    Archery Balance

    By strafing/ randomly running around do you mean trying to not get hit? Do I think it should be easy to hit someone actively trying to not get hit? No.
  2. M

    I should not be getting slowed after being hit

    I mean that if an enemy is within melee range of you, you should not have your bow out, as it would prevent you from defending yourself. You are certainly entitled to your opinion. IMO the goal should be to become a "super player" or at least as effective as you can be. If that is not the case...
  3. M

    Archery Balance

    "a player can not only stop on a dime but turn 180deg and go the opposite direction without so much as a hint of a slowdown." This is just factually wrong. A player cannot 180 with no slow down. Also, acceleration is not "near instant", it is quite pronounced. If you are standing still and...
  4. M

    Archery Balance

    Y You need controlled riding as well, so 300 primaries. Also, Oghs are not the highest melee DPS. Humans and Thursars have higher damage bonuses than Ogh.
  5. M

    Archery Balance

    Player movement is 100% effected by momentum. If a player 180s, he loses all forward momentum and is slowed dramatically.
  6. M

    I should not be getting slowed after being hit

    It was condescending, but if you look at OPs post history you will find that he deserves nothing less. A skilled player would not get caught in melee range with his bow out. Different levels of skill should be considered while balancing. For instance, OP, being a lower skilled player is unable...
  7. M

    I should not be getting slowed after being hit

    respectfully, your lack of experience has led you to believe that 1v1s don't happen any where besides in town. but that is besides the point, 1v1s was an example of skill disparity and its effect on the outcome of a fight. whether it is 1v1 or 5v8, player skill is the determining factor...
  8. M

    I should not be getting slowed after being hit

    Although I agree fair fights are few and far between I don't think that makes it any less skill based. A smaller group of experienced players can defeat a larger group of less skilled players, even if the larger group has better gear. Duel me and get flawlessed, and then watch me get...
  9. M

    I should not be getting slowed after being hit

    Skill issue. Plenty of people have figured it out, you are just not one of them. Play something less skill intensive if you can't figure it out.
  10. M

    Bounty System Fixes

    <3
  11. M

    Bounty System Fixes

    I especially like the notion of notorious murderers not feeling safe in lawful areas (or perhaps they welcome it and wait nearby to meet whomever comes to collect).
  12. M

    Let red players (5 plus MCs) bounty hunt too.

    How do you make gold? I think the bounties are random, the chances of picking your friend or alt are pretty low I imagine. If it does happen though I don't think it'd be that big of deal seeing as the reward is just rep, clade exp and cosmetic/tool currency.
  13. M

    Let red players (5 plus MCs) bounty hunt too.

    What are you doubting/confusing for sarcasm?
  14. M

    Let red players (5 plus MCs) bounty hunt too.

    Speak for yourself, I'm blue and bloodthirsty as fuck.
  15. M

    Let red players (5 plus MCs) bounty hunt too.

    I'm blue and fully intend on hunting down murderous criminal scum. The price you pay for having 5+ murder counts is that you are put on the BH list. Reds are kinda missing out but thats fine, you will have pvp delivered to you. I'm sure there will be issues. Hopefully it's not a buggy mess.
  16. M

    SPinning / twisty animation pvp bad

    Yea, I have 170-190 ping and find myself getting easy hits cause people think I'm further away than I am. It is an advantage, however probably doesn't out weigh lower ping advantages.
  17. M

    SPinning / twisty animation pvp bad

    There is no scenario where high ping is an advantage. What makes you say this? Do you know how prediction works?
  18. M

    Patch

    I'm also excited for this patch.
  19. M

    Wagered Duels

    Too few and far between.
  20. M

    Wagered Duels

    Allow us to wager duels. Maybe add that neither player can be healed from outside sources for the duration of the wagered duel. Also would be cool to have an option to duel to the death/full loot.