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  1. Piet

    What Kind of Walls For Non-Keep Guilds?

    They are limiting even keep walls so it does stop people from blocking. You must not have been there before TC. People didn't just be like we don't have walls so houses are useless. You can still defend your city and maybe even have guards for when offline but can't just hide in a wall and be...
  2. Piet

    INT Scaling on Magic

    Looks like my random rough estimate of 60 was correct. Thank you very much for your time and effort.
  3. Piet

    Magic is stupid in mortal online 2

    Tlash is supposed to be the main for dex mages but the curve wasn't as drastic in mo1 for tlash as it was for flame strike and fat mages have plenty of mana so flamestrike was bread and butter for fat mages.
  4. Piet

    INT Scaling on Magic

    How much psy did Malathion have? I noticed roughly an average of 60 when fighting all day with probably more psy.
  5. Piet

    INT Scaling on Magic

    the noticeable increases after 110 is at 138 you can deal 15 more damage. does roughly 60 instead of 45 for flame strike.
  6. Piet

    Movement speed and casting spell

    I very much disagree with running as you cast because even the single straight damage spell you could do this with in mo1 was considered OP mostly because of that. It's not that I don't get it and it does feel odd but balance wise it would make mage's very very op if they could do this because...
  7. Piet

    Magic is stupid in mortal online 2

    From what I can tell dex mage's work fine but fat mage's do almost the same damage as dex now but are also less slow than mo1
  8. Piet

    Magic is stupid in mortal online 2

    I am a mage. Mage is not supposed to 1v1 it's a support. Just cause you don't like it doesn't matter. Magic hits through armor. Magic can heal more and quicker than bandage without putting a weapon away. Magic can stop healing including bandages. It's a unique and very useful roll. And all that...
  9. Piet

    Movement speed and casting spell

    Just get a mouse with buttons on the side like a normal human. Although I do agree that the final little bit when putting hands down causes to much delay after charged the rest I heartily disagree with on all points.
  10. Piet

    Heavy weapons vs lighter weapons

    Heavier weapons should deal chip damage through lighter weapons parry. It's silly a dagger or spear can stop a maul dead in its tracks. Not a ton but enough to at least get some damage in And varying depending on weight comparison of the weapons. This may help make it so heavy weapons have a...
  11. Piet

    Move Server('s) to NA [Poll]

    I am not saying it's not better. I am just saying someone else is going to get some higher ping.
  12. Piet

    Make resources more regional

    There is resources like sabura available almost everywhere. It was a big thing in MO1 where because you had to go around Meduli for sabura it made some trade and pvp encounters. When the servers go persistant can we please have the resources more regional like they were.
  13. Piet

    please make player movement faster

    It does kinda feel like running in water at the moment. But then again we don't have different ways to customize and make a faster character really yet.
  14. Piet

    Move Server('s) to NA [Poll]

    You have to consider. There must be someone who suffers from servers in NA. Although I would benefit you would just move the problem not solve it. There is always an opposite side of the world that would suffer higher ping.
  15. Piet

    Move Server('s) to NA [Poll]

    Don't get me wrong people from NA are whiny and immature a lot, I am from there. But on this matter it's the people from Australia whining.
  16. Piet

    Why we don´t need a flagging system

    That's just plain not true. The population was chipped away in non guard zones. You're making crap up.
  17. Piet

    Why we don´t need a flagging system

    That happened already in MO1 and will in MO2. I want that as well and you don't need no guards for that. People want to go out of town and to do almost anything need to. When I brought up your idea about ARPK or NPK as you call it Godkin said the opposite he want's just RPK.
  18. Piet

    Combat is boring, a note to Henrik.

    I don't think it's really slow. I think a lot of people are using great swords which are kinda slow. Say for instance the sledge hammer it is about the same speed as the sword hell if you make it right it's faster and it can kill someone in 5ish hits because it takes more skill to not handle hit...
  19. Piet

    Why we don´t need a flagging system

    LOL they solved the issue.... the issue was there was no guards where the players were being camped. They made a new flag system and haven and solved it with flags and guards.
  20. Piet

    Why we don´t need a flagging system

    Or any logical person especially if they witnessed MO1 steam release where exactly what you're saying happened and even with the guards in town the majority of people were priest camped and hunted mercilessly for no reason. ;) Good try on the underhanded emotional attack again though.