Search results

  1. barcode

    Will there be graveyards?

    i dont mind a new-player friendly area for pve near each of the towns but the problem is new players quickly outgrow this area. skeletons which provide no challenge whatsoever to a brand new spawned in toon dont keep you engaged for long. Within a few hours of play you can max your stats and a...
  2. barcode

    MO 2 world map

    once the maps got to a point where they were 'good enough', noone cared. tho horribly inaccurate in some places, they were quite good for the majority of the map sadly i think its probably still 'good enough' for most players to get by on. maybe once more dungeons are added and landmarks made...
  3. barcode

    Crushing

    i dont have any issue with being able to change speed to be slower (up to a point) to match a certain timing if players really want to, or perhaps allow for processing more than a stack at a time (not queueing, but rather a single 20k stack (or bigger) so all results come out at the end)...
  4. barcode

    Crushing

    timers should be adjusted to match the level of extraction basic extraction from generic ores (granum, saburra, gabore, tephra) should be very quick, similar to butchery probably there is little value there to either lose or gain, and it takes an insane amount of time to do for creation of...
  5. barcode

    How to prevent people from deleting items after looting!

    gotta agree with rorry on the point that 'realism' is not a valid reason for how any of the mechanics work in game. pretty sure we disagree compeltely on how item destruction should happen but its correct to say that realism is not a valid reason whatsoever. SV needs to look beyond whats...
  6. barcode

    How to prevent people from deleting items after looting!

    server load is easy enough to fix, using the existing mining 'nodes' grid system. first dropped loot in a node drops at your feet, any other drops that players do simply accumulate in that bag rather than generating a new one clients wont have a real performance issue since all the bags have an...
  7. barcode

    How to prevent people from deleting items after looting!

    except if you're getting attacked, you wont be able to get that 15 seconds to delete, you'll be dead since you were encumbered and couldnt move or stam up fast enough or maybe you're chasing someone you know is carrying valuable resources, only they know they cant escape so they atomize it with...
  8. barcode

    How to prevent people from deleting items after looting!

    cant really delete stuff mid-battle unless you are not being attacked. pick up too much loot and now encumbered? you gonna die because you cant delete it. allowing for dropping of loot is a far better solution. -barcode
  9. barcode

    27th November stress test

    to my knowledge, each vanilla wow world server was contained on a single blade, which they then auctioned off for easy monies at some point. i dont know if they had separate ones for kalimdor vs eastern kingdoms (its entirely possible) but each continent was at most a single machine...
  10. barcode

    27th November stress test

    their video says they're 'going for the record' but i dont know how many that is, or how many they expect the server to scale to vanilla wow had a limit of like 3000 concurrent or something, and certainly other MMOs have improved on those numbers since 2004. later versions of wow had other...
  11. barcode

    How to prevent people from deleting items after looting!

    https://www.mortalonline2.com/forums/threads/rework-item-material-lifecycle-drop-repair-salvage.124/ its been discussed a bit previously, but doesnt hurt to mention again -barcode
  12. barcode

    Nights still too dark

    it seems like a good idea on paper, but what it really does is make players log off for the night, and force others to gamma adjust to keep going. Those who dont gamma adjust will get absolutely smoked by those who do, so they will either logoff, quit, or gamma adjust themselves. just add an...
  13. barcode

    Nights still too dark

    i agree maybe @Henrik Nyström has some kind of nightvision or the brightness on his monitors is turned up too high. If you gain a significant advantage from turning up video card gamma settings, then they've made night too dark dungeons are supposed to have no light and in those cases its ok...
  14. barcode

    Question Countdown

    seeing as it ends on a friday, i'm assuming beta stress test weekend -barcode
  15. barcode

    Great hunt competition 19/11/2020

    i didnt see anything about pvp not being allowed, but maybe henrik mentioned it on discord or something. if he did, I surely didnt see it i think it was a bad idea to have the contest more or less immediately after patching the servers, since those who had some chance to encounter the...
  16. barcode

    Fleeing creatures!

    i seen one that spawned in on top of one of the little flat rocks. i guess it couldnt path off the rock so it ran around frantically til dead -barcode
  17. barcode

    Discussion about starting locations for new players

    having haven as a starting area is fine. its actually necessary on launch to handle the inrush of players since they'll be able to make multiple haven instances i guess. two things for sure tho: no yellow flags (or whatever the equivalent would be with the new flagging system) outside of haven...
  18. barcode

    Armor crafting feedback

    only if you ignore the changing roadmap... when was AI/fauna originally at on the roadmap again? -barcode
  19. barcode

    Butchery.

    if there is expected to be far too much of any given material (not just limited to meat or bone tissue) then there is room for correcting this in either creating greater demand for these items or reducing the supply. this is a really difficult thing to accomplish and balance in an economy like...