Search results

  1. PoisonArrows

    Melee Fighting Review/Critique. And A "idea" to bridge the gap between defensive and aggressive play. Introducing "Stances" and "weapon abilities"

    Ah it seems a lot of people actually like this idea i came up with. But aren't a fan of the 3 seconds rule. So instead i have thought of a improvement. Rather then taking 3 seconds to change stances, perhaps there is a 10 second cooldown where a player must remain in a stance before they can...
  2. PoisonArrows

    Melee Fighting Review/Critique. And A "idea" to bridge the gap between defensive and aggressive play. Introducing "Stances" and "weapon abilities"

    A few things to note: Star Vault already said they will add a special attack to each weapon so we are half way through this idea coming to fruition already. As for the Stance changes taking 3 seconds in my head it was to make it so if you wanted to do the special attacks from defense you had to...
  3. PoisonArrows

    Melee Fighting Review/Critique. And A "idea" to bridge the gap between defensive and aggressive play. Introducing "Stances" and "weapon abilities"

    Review/Critique Portion: If you have dueled as many times as i have, then you have surely wondered some of the same concepts as i have as you continue to gain skill. ~How do i finish my opponent? We can both parry so easily. ~If i counter attack my enemy can parry that too! ~Fast Hits...
  4. PoisonArrows

    What is your character name in game so i can look for you. Also if you need help going to...

    What is your character name in game so i can look for you. Also if you need help going to Fabernum let me know and i'll be glad to help you. Welcome to the team.
  5. PoisonArrows

    Hi sorry for late reply, to join all i need is for you to get Advanced creature control lv100 in...

    Hi sorry for late reply, to join all i need is for you to get Advanced creature control lv100 in your build. It requires a book from the jungle that cost 65g but i can help you get it. :) If you come to Fabernum we can earn some gold together and i can show you everything i learned so far.
  6. PoisonArrows

    Magic Damage

    Damn 180hp for a veela is pretty good. I think max hp is 252hp Blaine.
  7. PoisonArrows

    Magic Damage

    Requires 138 Int Fat Mage and opponent to not be a Psy fighter.
  8. PoisonArrows

    Magic Damage

    You are mistaken, Psy is well worth getting. Fat mage here can confirm i can deal 80 damage with a Fulm at 138 Int vs 20 PSY foot fighter. I look at Mage vs Foot Fighter like this. My Mission Snipe you for as much damage as i can before you can get close. It takes me 3 Fulms or 3 Flamestikes to...
  9. PoisonArrows

    StarVault really does listen to us. Suggestion make more threads of things to help them succeed. Report more bugs too!

    Well Rome wasn't built in a day either, nerfing bone related armors is 1 step in the right direction and will actually in-fact make more players farm more metal armors which is a core part of gameplay is their vast crafting system. As Far as Stamina goes, certain races are better in certain...
  10. PoisonArrows

    StarVault really does listen to us. Suggestion make more threads of things to help them succeed. Report more bugs too!

    You guys probably never played Original Mo1 when the game first came out there was no guards but if you typed /guards they would teleport and attack a player. Everything guard related is a decade of trying to find the perfect fix. Guards were later introduced as we know them today to the game as...
  11. PoisonArrows

    StarVault really does listen to us. Suggestion make more threads of things to help them succeed. Report more bugs too!

    You guys probably never played Original Mo1 when the game first came out there was no guards but if you typed /guards they would teleport and attack a player. Everything guard related is a decade of trying to find the perfect fix. Guards were later introduced as we know them today to the game as...
  12. PoisonArrows

    StarVault really does listen to us. Suggestion make more threads of things to help them succeed. Report more bugs too!

    One bug they should fix is Horses running into invisible walls. Or getting trapped in the sky near the Crusher in Tindrem Lol xD
  13. PoisonArrows

    BeastMasters A Evil Criminal Guild. For HardCore/Skillful PvPers Only. Join if you like being the Villain.

    The Most Evil Guild We are a PvP guild that values Skill more then quantity of members. We are infamous in game as being arguably the most hated guild in the game, we been kicked out of every city in game and are friends with other hated scumbag Criminals in game, that's how we roll, we take...
  14. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    HUGE EDIT!!! 1.)GUARDS NOW TELEPORT TOWNS FEEL A LOT SAFER NOW! 2.) HORSE ARMOR, My horse Survived being ambushed by a group of players while i mined for the 1st time ever today AMAZING! 3.) SABURRA IS NOW IN TINDREM PASS! We needed more Resource Nodes, We asked for it, and they delivered it...
  15. PoisonArrows

    StarVault really does listen to us. Suggestion make more threads of things to help them succeed. Report more bugs too!

    1.) Guards finally got improved! Now they teleport to attack players! 2.) HORSE ARMOR At Long Last! Goes hand in hand with Number 1 above! :), I feel a little bit safer in a Bank now! My horse actually survived being attacked by a few players jumping me while i mined too! 3.) Saburra is now...
  16. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    In hindsight i can't tell if you are trolling me, or if you actually believe a handful of a hundred or so unaccounted players in my original debate actually changes my argument that they need more advertising on release to succeed better then Mo1. Don't defend StarVaults failures, we need them...
  17. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    Well yes but at the same time, it's up to us to help the devs with feedback so that our game succeeds. And in terms of a full release there is a lot they can do before releasing and their is no need for them to rush. I would rather have a really good release that is 10/10 instead of a 2/10...
  18. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    I will say the Bugs in Oblivion were some of the funniest i have ever seen, honestly i wouldn't change oblivion.
  19. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    Yeah i could log onto Mo1 right now and i bet my pet minotaur would still go under the floor in Tindrem Sewers and i bet a guard would be able to attack me when i am 40 feet under the sewers xD
  20. PoisonArrows

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    Ikr xD but in all seriousness some of those mods are absolutely stunning!