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  1. barcode

    Queue - how it should work

    This thread is intended for suggestions on how we expect the logon queue to work. I understand right now its broken and since they're fixing it, we may as well make some suggestions on how to make it better. user connects to the logon server. authenticate to steam to validate the account if no...
  2. barcode

    Blue blocking....

    never did like the can hit blue toggle, makes it so you could do high end pve with no worries about friendly fire (tho admittedly there was precious little 'high end' pve in mo1 and almost all of it was never with the fear of friendly fire). still tho, shouldnt be able to damage high end mobs...
  3. barcode

    Haven balancing!

    that is yet to be seen. Also it assumes you can only transfer it once instead of recreating toons and doing it over and over transferring items from a loaded mule you keep parked in haven. the current state of pve does not work well in haven. the initial walkers are extremely simple and while...
  4. barcode

    Monetization

    its pretty clear this guy's not gonna get it. reminds me of the people crying when mo1 offered f2p trial accounts that they werent the same as subbed accounts, then you find out the people complaining are existing on some extremely liberal social programs in germany and simply didnt have the...
  5. barcode

    Monetization

    agreed, tho various back adornments and loin cloths are purely cosmetic and could be done as a microtransaction. possibilities are fairly limited. Also clothing could be done this way as well, just something for the look with no stats on it as well as item decorations (reskinning the look of...
  6. barcode

    Hunter, Butcher, Armor Crafter, Tamer in one char guide Mortal Online 2

    pray tell, what did you find enjoyable about mo1 butchery? it was a mindless 'profession' that had no decision to be made (save do you pick up aves or reptilia). at least with other extractions you can make some decisions on how to skew your outputs, butchery had none. only reason i can think of...
  7. barcode

    Hunter, Butcher, Armor Crafter, Tamer in one char guide Mortal Online 2

    isn't that kinda the point? back before butchery was first introduced people would spend a lot of time in the field killing animals for the materials (they would drop the mats directly rather than carcass). this led to a lot of fights and conflict over the spawns and then of course people would...
  8. barcode

    Monetization

    mo1 had a free-to-play option (really an infinite 'trial') that ended up causing more problems in the long run. players had many f2p accounts and were abusing them as much as they could. This was mostly a problem because the f2p implementation was not fully thought thru, and I do mostly blame SV...
  9. barcode

    Alvarin night vision

    i dont see why they cant just increase the gamma for the visibility radius at night. if they dont, most players will simply use their graphics card settings to increase it and those who dont will simply die to those who do. if people really like the way the darkness is now, just make it a...
  10. barcode

    Is there a bounty system - players can put bounties on other players ?

    an in-game bounty system that gives money rewards will be horribly abused by the target as mentioned above. an in-game bounty system that provides a debuff on the target when you turn the head in ... now that gets more interesting. allow people to put bounty money up on other players but when...
  11. barcode

    The best Race for different Builds.

    what i'm saying is, if you test with low damage weapons and high damage weapons you should see very different percentages in the bonus from aggressive stance (same for defensive stance). -barcode
  12. barcode

    The best Race for different Builds.

    i havent tested it in mo2 but the stances used to give a static addition/reduction in damage in addition to the percentage. for aggressive stance this works in the favor of fast hitting, low damage weapons, and while not as great for slower/higher damage weapons, the percentage increase (5%)...
  13. barcode

    Guild System Feedback

    just make it so when kicked you lose access to all guild resources immediately, but still can be safely targetted by other guilds for purposes of guild war. so a 'limbo' period where your tag will not show but you will be a valid guild war target. i dunno about the online time requirement and...
  14. barcode

    Long bow runing .

    i never requested a recipe, but a video of someone firing repeatedly while sprinting and showing no extra stam drain would go a long way to prove the existence of such a thing. -barcode
  15. barcode

    Long bow runing .

    using a lower str bow lets you get more shots in before you stam out. if you're a veela, you can use the clade gift to stam back up to full and keep chasing/shooting, but i havent seen any actual 'no-stam' bows, so it would be nice if someone had a video or something to showcase it, otherwise...
  16. barcode

    Was one character per account a mistake?

    this is wholly dependent on their implementation of the 'auction house'. theres a lot of improvements they could make including allowing blueprints for items to be placed in the AH that can then be fulfilled by crafters to provide the exact items people want. Also the limitations on number of...
  17. barcode

    Was one character per account a mistake?

    boulder holders shouldnt have ever been a thing. make it so going over 200% of your carry weight forces items to drop out of your inventory at logout. players could carry what like 5 boulders max while logged out like this. sure you could still possibly get enough characters to ninja siege but...
  18. barcode

    Hybrid online.

    right now you have infinite skill points. at some point sv is going to restrict this and you will have to plan out builds much more carefully, you wont be a full fighter + mage + archer -barcode
  19. barcode

    Beta Patch Notes 0.1.0.47 Discussion

    sadly yes it will likely be years before sv 'fixes' any balance issues. henrik is afraid of upsetting players by making changes (which may require them to in turn adjust their builds to be more optimal). This is an enormous problem because it lets balance go right out the window and i would...
  20. barcode

    Beta Patch Notes 0.1.0.47 Discussion

    its kinda silly to want to balance the races based on attributes alone. clearly clade gifts apply into your build as well as skills (endurance adds 20 stamina after all, that has *some* effect). its as bad as sv trying to 'balance' combat while only melee is possible, before archery/magery and...