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  1. Eldrath

    Haven in MO2

    Granum is low end. If you process it fully you will eventually reach steel and tungsteel. A bank full of waterstone is actually worth quite a lot. So, unless you make Haven a complete shit hole this will not work. Haven being a shit hole does not teach how the game works though. If you want to...
  2. Eldrath

    Poll For Different Types of Mounts? And Mounts that can Attack And Mounted Caravans/Coaches/Wagons?

    This is hard to read. Skimmed it. Wagons are a planned feature. Sorta on the same level as boat - so don´t expect them early on. I think everything in MO2 should be player crafted and should have the maximum amout of variety. I am not a fan of hire-able guards. The game should be about player...
  3. Eldrath

    Haven in MO2

    SV will put in restrictions to make Haven unattractive for veteran farming. Which should those be? Haven is supposed to be an noobie island in which you can learn the game in complete safety. So no thievery or ganking. Which means that farming there is much more efficient, since you cannot...
  4. Eldrath

    Add Dungeons And Materials up to "Mid Tier" for Tindrem in MO2

    Yes, it´s where new player supposed to spawn. They might have multiple instances in case the player load an launch is too great. Taken from Q&A.
  5. Eldrath

    Add Dungeons And Materials up to "Mid Tier" for Tindrem in MO2

    No, I have not. Seemed like a hassle considering MO2 was around the corner. I did lead me to get into a hot debate on the discord. Henrik said they will look into making it so, that it´s not worthwhile for veterans to use it as a farming spot. The obvious problem would be if you can farm...
  6. Eldrath

    Add Dungeons And Materials up to "Mid Tier" for Tindrem in MO2

    Wait, materials transfer from Haven? WTF?
  7. Eldrath

    Suggestion - Change blocking damage to stamina damage

    I think it´s worthwhile to explore this. SV should put it in a patch and we test it a couple of weeks.
  8. Eldrath

    Bring back longer extraction timers

    While I like the idea of felling trees I´m a bit worried that the land around the starter towns is just gonna look horrible. A bunch of empty landscape is not really triple AAA looking. But I guess you could have trees grow extremely fast like in Atlas. Which is weird in it´s own way.
  9. Eldrath

    Gaming Laptop for MO2 ??‍♂️

    Yeah, that´s great advice. I build my PC that way and it was probably one of the most price efficient buys at the time. Good stuff!
  10. Eldrath

    Improving Magery for MO2

    How about crowd control spells that only work on certain mobs? Giving mages enough time to fuck them up with cost-efficient spells like spurt?
  11. Eldrath

    Improving Magery for MO2

    So if they stick with the old system, how do you think they should communite that mages are useless for solo PvP and PvE?
  12. Eldrath

    Improving Magery for MO2

    Don´t think new players care about hitscan. They will care if they spent hours farming books and then cannot kill a single mob. Hitscan is completely fine if you rename fireball into magic missile and remove thunderlash.
  13. Eldrath

    Improving Magery for MO2

    I agree. All I wanted when I first started was play a mage and have a black tower in the mountains. Stop playing around the time magic schools arrived - for various reasons. So I can feel the pain. A possible solution could be spells that are just useful for PvE . Since any sort of "magical...
  14. Eldrath

    Concerning resource availability and productivity of Tindrem

    Wrong on so many levels. If someone quits because they get ganked they should not play a full loot game with open PvP. Period. Breaking core concepts of the game to cuddle up to those players will not help. SV has been doing that with MO1 and it did not work. Tindrem in MO1 had A LOT of...
  15. Eldrath

    Improving Magery for MO2

    Well, that is very long text. I scanned it. Here are my thoughts: Ecu within the boundaries that it is in is fine. It´s an apprentice magic school, the thing you learn before they let you do the real stuff. It is optimal to be combined with other skillsets and work well in those circumstances...
  16. Eldrath

    Gaming Laptop for MO2 ??‍♂️

    Discussing bans is against the forum rules I believe. There are enough platforms outside of the official channels though.
  17. Eldrath

    Amaruuk nuur

    Seems I have to swallow my own words. I did some distance testing: All done in Ghostmode, in MO1 speed 400 and MO2 speed 800. Tindrem main gate till Fabernum stable: MO1: 4 minutes MO2: 9 minutes Coloured forest edge till sausage lake: MO1: 3,40 minutes MO2: 9 minutes So assuming speed is...
  18. Eldrath

    Not so disposable mounts

    Or they could return the wild, live amonst the mustangs. Would be cool to find your horse back in wild. On a related note: I really really hope that horses move around instead of having fixed spawns. At least like those gamals in Sarducca.
  19. Eldrath

    Not so disposable mounts

    I like it. This together with a pre-awakening horse balance might be very interesting. Although I´m not looking forward to the sounds of dozens of dieing horses... Griefing is gonna happen one way or another.
  20. Eldrath

    Dynamic mining node maximums

    I´m not too worried about that. The more organized you are the more efficiently can you get shit done. So we have a good node in the middle of nowhere and 5 players decide to go for it. They start a say 4 hours operation, which nets them enough steel for 5-10 weapons each. If they get attacked...