Search results

  1. Eldrath

    Reduce swing delay

    Game´s in alpha testing and vets already have that weird mixture of PTSD, bipolar disorder and stockholm syndrom. What is this game doing to us? Just give clearheaded and constructive feedback. Stuff can change drastically from patch to patch. If it gets worse analyse and criticize.
  2. Eldrath

    Shields

    I did some testing and found that shields only consume more stamina when clicking block (ca 20 instead of 10 to initiate block). Holding a charge or a block consumes the same amount as using the 1h weapon by itself. What I haven´t tested is the swing arc and any change in damage. Maybe the...
  3. Eldrath

    Mounted

    Against character with 100 knockdown resistance? Every time?
  4. Eldrath

    Mounted

    For safe dismount, for a long time I was playing you needed tindremic messing. If you fought people with maxed balance. Yes, I am asking for a horse brain. Play Bannerlord, play KcD. They all have it and people love it. The way horses behaved in MO after the breeding patch was garbage. SV has...
  5. Eldrath

    Mounted

    Well, I just wanted to point out that the system actually did have a steeper learning curve. If I didn´t have faith in SV ability to make a better system in MO2 I wouldn´t be here. They are building it from scratch, so they could implement a system with: 1. limits to controls, no a steering...
  6. Eldrath

    Mounted

    Not everyone. There were a few valiant mounted player who actually liked a system that does not equate a horse with a go-cart in space. But since kids were crying about how it was too hard instead of fixing it SV implemented something a toddler could use.
  7. Eldrath

    Suggestion - Change the resurrecting animation (Plus UI)

    As someone who dies a lot I approve of this message.
  8. Eldrath

    Suggestion - Fix weapon naming errors

    I do wonder how crafting is gonna change. Are we gonna get these new weapons? Are they placeholders? Cause the namen conventions sorta went out of the window. Anyone checked the asset store? /troll
  9. Eldrath

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    I think it´s fair to slow down combat in general a little. According to SV AI will follow the same rules as players, so a deathknight might have stamina. With slower movement speed it gives players with less awareness a better chance to react. I get that MO2s combat needs to be skillful to a...
  10. Eldrath

    Suggestion - Add a toggle for weapon traces

    I like things I can toggle.
  11. Eldrath

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    Looks pretty good. I think I´d prefer a method to overcome parries that doesn´t rely on clown spins. Having the parry timer run out and receiving [Blocked] damage wouldn´t be the worst thing to keep in the game. It would certainly help with players turteling in teamfights. I guess we could have...
  12. Eldrath

    Add a Primary Skill called "Mapping" which also allows you to set multiple waypoints. MAPS AND WAYPOINTS ONLY WORK IF YOU DISCOVERED THE AREA BEFORE!

    I know, but it was not very feasible to actually sell maps that way. That´s why we need the copying mechanic. Also there needs to be a way for money to be made and players to be scammed. So books and drawings should be sold on the tradebrokers. Since a few hundred years have passed it...
  13. Eldrath

    Whats your gaming build!?

    So usually one post their own first ... Anyway with this rig I get about 50 fps in Fabernum in the current patch. Pigfarm will reduce it to 20. There is frequent dips as well. UserBenchmarks: Game 54%, Desk 87%, Work 49% CPU: AMD Ryzen 5 2600 - 84.3% GPU: AMD RX 580 - 56% SSD: Samsung 970 Evo...
  14. Eldrath

    Add a Primary Skill called "Mapping" which also allows you to set multiple waypoints. MAPS AND WAYPOINTS ONLY WORK IF YOU DISCOVERED THE AREA BEFORE!

    1. Add drawing back into the game 2. make it possible to copy drawings 3. make it possible to bind drawing "M" key tada
  15. Eldrath

    What settlement are you gonna base in (if any?)

    That´s a weird abbreviation for Haven.
  16. Eldrath

    Off-hand torches

    One thousand percent this!
  17. Eldrath

    Off-hand torches

    Yeah, that is like ... the worst hardcore I´ve heard. And I like a lot of fucked stuff.
  18. Eldrath

    Bring back longer extraction timers

    Could you explain this as an example? I do not get how looking at rock with a animation plays is more fullfilling than setting a bunch of machines running and doing stuff, collecting, repeating, dueling, gathering etc. Honestly mining seem like more of drag. And you want more of that? Same...
  19. Eldrath

    Patch Notes 0.0.0.23 Discussion

    Performance sure took a hit. It was to be expected though. The dungeon is cool and seems well designed. Apart from the horrible performance my fights have been good. No teleporting into the ceiling, no floating, no weird getting stuck. If AI works on the same level of quality I´ll be a happy...
  20. Eldrath

    Off-hand torches

    Yes, also other sources of light would be welcome as well. But this seems like a pretty straight forward solution for now.