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  1. Turbizzler

    Write your hardware specs and FPS, would be awesome?

    GTX 1080Ti FTW3 11GB i7 10700K OC @5.2Ghz 32GB DDR4 3200Mhz 2560x1440 Performance is around 70 - 130 fps depending on area of the map at max settings. UE4 is very single core/thread reliant, which means you need a pretty solid CPU with single core/thread performance on top of a decent GPU to...
  2. Turbizzler

    Revert the INT curve changes

    MO1 had the issue of being "cookie cutter" when it came to builds, but somehow MO2 has less build variety than MO1, while becoming more restrictive and giving new meaning to cookie cutter. The way it's heading, it's going to be a boring situation of either Play X build for X race, or you're...
  3. Turbizzler

    Add Blocking with bows

    Rock, paper, scissors balance is meh, hard counters have their place, but too much emphasis on hard counters and you make it near impossible for solo players and smaller groups. It also opens the door to a more linear meta. When you have a game advertising skill based combat, you want near an...
  4. Turbizzler

    Improve Damage for Mounted Charge attack parries

    1 - In a game that's PvP aspect is supposed to be skill based, 1 shotting should never be a thing outside of hitting nakeds, for mounted or foot. Neither should super spongey PvP, it has to be fine tuned somewhere in the middle to make decision making impactful, but not giving a huge advantage...
  5. Turbizzler

    Improve Damage for Mounted Charge attack parries

    There's a reason MO vets are so hesitant about mounted, because it spent most of it's lifetime in MO1, broken & OP. It was somewhat balance in the early days, but as the game expanded, issues were popping up left and right and persisted for years and years. - Breeding(Perfect stat super horses)...
  6. Turbizzler

    Extraction Poll

    In terms of their overall balance and how it affects things in-game, it doesn't make sense. If you took the time to realize this is a video game, not real life, and that the logic in MO is so counter-intuitive to mechanic design and balance, then just maybe you'd understand context a bit better...
  7. Turbizzler

    Extraction Poll

    You do realize material and their properties can be rated for different things right? In the extraction and refinement aspect, it is a T3 ore. As you just pointed out, it was a lower tier material for building. I'm not saying Tephra overall is a complete whole high tier item in all aspects, only...
  8. Turbizzler

    Extraction Poll

    Make timers vary based on tier of ore/material. Examples; Tier 1 = 90 seconds Tier 2 = 120 seconds Tier 3 = 180 seconds There's also weird inconsistency in ore per tick when mining too. You get more Tephra per tick, than you do Granum, Saburra or Calx...which doesn't make sense. T1 and T2 ores...
  9. Turbizzler

    Why is making metal so involved?

    Agreed, more depth added to other materials when it comes to crafting and their use, would be nice. When Tapii wood finally came in MO1, it was pretty cool seeing everyone trying to figure out the recipes and ratios. Added that little extra depth. Only issues I see for this is added depth, is...
  10. Turbizzler

    If you need 30 guys to achieve victory over 10 people...in an ambush, then it speaks for itself...

    If you need 30 guys to achieve victory over 10 people...in an ambush, then it speaks for itself. The terms zerg has evolved, it still holds its roots to it's origin in SC with a mass force of lesser quality, achieving victory through numerical advantage. It's just more so generalized and the...
  11. Turbizzler

    I define a zerg dependent on scale For smaller scale stuff, around x3 the numbers is a zerg...

    I define a zerg dependent on scale For smaller scale stuff, around x3 the numbers is a zerg, examples; 1v3, 2v6, 3v9 etc For larger scale stuff, more so 2x -x2.5 is zerging, examples; 10v20/25, 20v40/50 etc
  12. Turbizzler

    Solo PVP sucks and that's why (IMHO)

    The way MO2 is going with it's combat and racial balance, it's catering towards super cookie cutter builds in zerg vs zerg combat, more so than it was in MO1. PvP shouldn't be balanced around 1v1, but it shouldn't be completely balanced around huge team fights either. The more you balance PvP...
  13. Turbizzler

    Will pet killing cause standing loss?

    Either you failed to read or lack reading comprehension, or you're attempting the basics of forum PvP - Aka selective argument. Since I'm a nice guy, I'll quote for you In regards to your selective argument and lack of understanding, when it comes to laying claim to a town and holding it or...
  14. Turbizzler

    Will pet killing cause standing loss?

    Mounts are intentionally being made worse than MO1, there's going to be more severe tradeoffs in MO2, which is good. Horse armor isn't added yet either.
  15. Turbizzler

    Will pet killing cause standing loss?

    Horse HP is fine, it's only a steppe horse. Tanky, slower mounts are going to be added. It's a valid tactic, which will mean a lot more on persistent and when other horse types + breeding is added. It's a way to assert dominance in your territory and not wanting people in your town. It's also...
  16. Turbizzler

    Extraction Timers

    I feel like timers should be dependent on tier of ore. T1 ores 90 seconds, T2 ore 120 seconds, T3 ores 180 seconds. Maybe it could even scale dependent on your machine skill too. A stupid thing I noticed too is, You get more tephra per tick at max mining, than you do other ores. Should be the...
  17. Turbizzler

    Beta Patch Notes 0.1.0.93 Discussion

    Haven't played in a couple weeks, was waiting for this patch....appears I'll be waiting for the next one then. Int scaling sounds like the complete opposite to what I was thinking it was going to be, the random melee nerf is a bit wtf too. Everything else seems good, but the combat changes are...
  18. Turbizzler

    Not Hard-Core Enough. Ghosting, Home Points and Haven

    Ah yes, lets just make it MO2 a 9 to 5 job for everyone, to do something as basic as buying a 50 silver book. Great idea! People have lives dude, hardcore does not = tedium. If that was the case, every Asian MMO on the market would be hardcore, because you literally have to be a no life get...
  19. Turbizzler

    Book buying pay from bank

    Wasn't aware MO had visa debit cards that allow seamless money transfers. Might as well allow me to Instant Transmission and kamehameha, since we're being silly here.
  20. Turbizzler

    Horse Bags

    From the official discord, announcements channel.