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  1. M

    Dynamic Assessment of Mortal Online 2

    I know. I always use Meduli as example because its where the majority of players are... and because the Devs recenty exaggerated with guard protection, including even the whole Graveyard into safe area ! But, you will find guards patrolling the wilderness in Fabernum, Toxai and Morin Khur...
  2. M

    Dynamic Assessment of Mortal Online 2

    Oh yes... If there are no stat loss and reds can go inside towns, I agree 100% with you. It would just be like an old Shard in Ultima Online called Siege Perilous. It was PERFECT ! Reds could go inside towns. The reds couldnt make any criminal actions inside towns, obviously, or the guards...
  3. M

    I like...

    Pfftt... Everybody here likes this game. The poster asked what positive things you think about the game !!! Be more specific !!! Help the Devs to uderstand what we, players, really like in this game, so that they wont keep delivering worthless content ! For example : Who asked for trinkets ...
  4. M

    Dynamic Assessment of Mortal Online 2

    Man... perma red also sucks. Its one of the many things that literally killed MO1. Stat loss was also unbelievably terrible... The game has to be balanced. If you completely destroy the evil side, making their gameplay totally unviable, nobody is gonna play evil. Period. So, if nobody is able...
  5. M

    Dynamic Assessment of Mortal Online 2

    Alright... I would accept the Meduli expansion if, AND ONLY IF, there was no possibility to mine infinite saburra within its limits... the way it is now, you can mine in 100% safety. And you have player houses protected by guards !!!!! How lame is that ? And Im glad you agree with me that...
  6. M

    MO2 intermittently not detecting mouse clicks

    Thanks man. It happened to me as well.... I thought my mouse was dieing :{ Glad to know its related to the game ! Oh, and before I lose the opportunity... "Hey Devs, please remove the excessive guards in this game"!!!! :LOL:
  7. M

    Dynamic Assessment of Mortal Online 2

    Hodo, for christ sake !! Your sentence only proves that you arent aware of the problem in Meduli. I challenge you... Go OUTSIDE Meduli... Leave the Stable, for example and go to the EAST.... When you get to those player houses, IN THE ROAD, you will see guards patrolling over there. Try going...
  8. M

    Dynamic Assessment of Mortal Online 2

    Excellent post. You said it all. People came to this game because it was promised that we would have a hardcore game here, just like old UO or old MO1... With only very FEW safe places !!! Then, after a couple months the Devs started placing restrictive rules,... TONS AND TONS of NPC guards...
  9. M

    I like...

    You re absolutely right. Well... I know thieving would be impossible within the current rules. What I do hope is that the whole thieving system will revamp the rules we have today... Remove this worthless reputation system and make something new, more interesting. Why dont the Devs make a...
  10. M

    I like...

    Ah, come on, Hodo, you know it was fun. For the thief it was exciting and for the "prey" it was thrilling, you had to be smart to avoid thieves, and felt good when you sucessfully avoided them. Also, the punishment was severe. After death, you had to wait 5 minutes for going blue to be able to...
  11. M

    I like...

    Well..in MO1 at least I could steal people and would only go gray if they pushed me...(that sound of a CLAP always chilled my spine, as I knew someone was coming to push me) It was super fun to run inside towns, being chased, then escaping through roofs and walls. A thief had to be super agile...
  12. M

    I like...

    I apologize. Unfortunately you re right. AND I just remembered there are guards in the wilderness, patrolling the mountains in Toxai too, totally super far away from town. Its not only around Meduli and Fabernum outskirts... This makes me feel bad. Absolutely no fun. Guess the only two things...
  13. M

    I like...

    The game has no ridiculous safe areas (at least didnt have before they screwed up completely with that, making Meduli safer than Haven) But, this fact of no safe areas plus full loot with no stat loss for murderers is reason enough for everybody to play this game. And lets celebrate we have...
  14. M

    I'm having such a hard time with Bounty hunting

    There should be no murder counts or standings preventing people from getting inside towns. After the criminal timer, everyone should be allowed to enter town. This way, there would be lots of cool fights inside towns between bounty hunters and scoundrels that would be restocking inside every...
  15. M

    Twitch Stream June 16th 2022 Summary

    Robmo, Thanks for the update. But... Missed to update us about three things : 1- Will Meduli still remain safer than Haven with guards patrolling far away from town, in the wilderness ? Will that town be so protected like that forever ? 2- What about thieving ? Absolutely no news ? 3- What...
  16. M

    Twitch Stream June 9th 2022 Summary

    Hodo, you re right about Fabernum guards outside town...I complain about them as well. There should be no guards outside any cities! But, come on... Do you really think that what they did in Meduli was a good solution ?? I mean, you can now farm at a graveyard 100% safe because if someone goes...
  17. M

    Road map

    In my opinion, even with all these flaws, bugs and unfinished craps, if they released thieving, sieging and removed big portion of NPC guards, the game would become great again, because it would be EXCITING to play once again, despite the bugs and flaws. The way it is today, it gets tedious...
  18. M

    Road map

    Well, if they drop hints, Im game ! Would work indeed ! Im with you on this. What cannot be done is to remain silent for god knows how long, and suddenly, out of nowhere, without any warnings, apply a patch.
  19. M

    Twitch Stream June 9th 2022 Summary

    Thaks for the update, Robmo. Great stuff coming. Nice to know. But, about guarded cities... Of course its necessary. We are not against guards inside cities..... What we are against is guards OUTSIDE cities !! There should be no guards outside any town... No guards in the wilderness. Are you...
  20. M

    Road map

    Oh, no doubt. You re right. Got to fix all these craps asap. Especially the infamous suicide murder count bug/exploit. Fix and Deliver !!