Search results

  1. Xunila

    Upcoming Q&A With Henrik

    StarVault already mentioned this long time ago when Haven has ben released in MO1. No new information but very nice to handle a large amount of players in the first days of MO2. I think most MO1 veterans will move to Myrland immediately and don't spend time on Haven.
  2. Xunila

    TC Guards and other NPC - We do really need less?

    Since the Haven patch last year many skills changed from "learn by reading" to "learn by doing". Also the sk,ill gain per time should be increased. The number of skills to be learned by doing should be increased much more. Only very special "high end" skills should be learned from a book. Or...
  3. Xunila

    Name of player not show u til on fiendlist

    Then the guild chat should be removed also! Only short distance to "say" or larger distance to "yell".
  4. Xunila

    Name of player not show u til on fiendlist

    I remember a post of Henrik about the flag not shown at all. The copy of that post from Discord must be somewhere in the MO1 forum.
  5. Xunila

    Name of player not show u til on fiendlist

    On the massive amount of errors in the unreadable title?
  6. Xunila

    A Little Snippet from Henrik

    More or less copy&paste, but with massive changes concerning the primary and secondary skills. I'm very interested to see the implementation of "PvP primary" and "crafting primary" skills. And, yes, the chat already tells about increasing skill points in the movement area.
  7. Xunila

    Trash Bin in every town

    Nice idea! Crafters could give many items away for free while skilling up instead of throwing away dozens or even hundreds of non perfect stuff.
  8. Xunila

    rework item/material lifecycle (drop/repair/salvage)

    My problem with repairing waepons or armor is the skill level. A person without any weapon crafting skill should not be able to repair a weapon at all. Or maybe repair by 10% dura only, while a full skilled crafter could repair up to 80%.
  9. Xunila

    Which continent for first expansion?

    I'm loving Sarducaa very much but I also know about the problems of many players with the large and sometimes empty continent. And many builds simply don't work with the heat system. But on the other hand Nordveld could be a problem for other races who don't work out in cold and snow. I'm also...
  10. Xunila

    Economy and coin system. Can we expect any change?

    The idea is definitely interesting but it would move MO2 into a ecumenical simulation. This could only work in case of a large number of players who are willing to trade. Trading via broker would be impossible unless one can somehow tell the broker, what stuff one wants for e.g. a bow. In MO1...
  11. Xunila

    player capture, slavery and confinement. (prisons)

    Wouldn't this just drive players out of the game if they are logging in, can't move for days or weeks, logout or even delete the character? Or suicide and port to next shrine?
  12. Xunila

    Name Claiming- how to go about it?

    Some time ago StarVault wrote about the name claiming: Just before the release of MO2 all players with the conflux package will receive a information about the way how to register the name. The current alpha combat test has nothing to do with name claiming for the real MO2.
  13. Xunila

    Magic schools at release

    MO has never been and will never be a "finished" game! New features are coming one after another, new ideas are coming both from player's side and also from developer's side. One more continent per year is fine to give the player's a reason to start exploring again and to find a new home if...
  14. Xunila

    Magic schools at release

    Better to get stable features one after another than all 13 magic schools at the fiorst day. Don't forget that most magic schools in MO1 require runs into several dungeons to get the scrolls and seal keys. Some of them are in Sarducaa, but Sarducaa will not be part of the first release...
  15. Xunila

    'vulnerable' structuses at chosen time

    Siege windows are a stupid idea in a game with worldwide population. Why can't European players siege in their main playing time in their evening a US guild? Same the other way round, US guilds had to siege European guilds at late night. Many sieges during the first years of MO happened during...
  16. Xunila

    A greeting to all old Fallen Legion members, old friends and old rivals

    Hi @Darknight, I don't know if we can recreate FallenLegion but I already know some German players from FL times who will return and also some players from other mentioned guilds.
  17. Xunila

    How to play Closed Combat Alpha[Updated 3/7/2020]

    I really don't think so. I already got in contact to a good number of former MO players who want to return for MO2. Server could get crowded after release! Of cause this does not tell anything about the future of MO2 maybe half a year or a full year later. But StarVault definitly gets the...
  18. Xunila

    sub price

    I have read about 60€ for the game and 15€ per month.
  19. Xunila

    Advantage for MO1 players

    There have been some statements from the Discord chats in the MO1 forum. Please don't ask me to find them, but I think @Rhias posted a lot of them. The transferred items will be donation titles and probably capes but no real in-game items. There a unexplained posts about a value (or worth) taken...
  20. Xunila

    It's my birthday

    Happy birthday and take a free day today!