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  1. ElPerro

    Patch Notes 1.0.2.7 Discussion

    Probably just a MA zerg after 2 hours of roaming. Very fun gameplay...
  2. ElPerro

    Sledgehammer anti house weapon

    Yeah that worked very well in MO1, I very much doubt that most keep owning guilds will alliance themselves and never siege each other, only smaller guilds. That would never happen, nope.
  3. ElPerro

    Mechanic Explanation of new Features

    It would be easier to exploit if you could pick your contract
  4. ElPerro

    Mechanic Explanation of new Features

    Too easy to exploit
  5. ElPerro

    Mechanic Explanation of new Features

    Meh if anything sieging is gonna kill the game... Zerg guilds are gonna start sieging all the small guild strongholds out of the game and since Henrique has designed the game to be impossible to play without one, they all gonna quit or join the bigger zerg.
  6. ElPerro

    SPinning / twisty animation pvp bad

    Apart from maybe catching someone off guard with an attack from far away, you cant use prediction due to 360 blocking.
  7. ElPerro

    How to alienate your PVP community

    Not to mention, when sieging comes all those zerg guilds are gonna go flex their e peen and siege all the "griefers" so they quit and they can farm the gy happily ever after
  8. ElPerro

    If Spinning Is Replaced, What Should Replace It?

    There isnt much they can do unless they add regional servers. They would have to increase the speed of combat by alot and more refined mechanics like chambering would never work with a global server Didnt know we had SVs legal representive in da house...
  9. ElPerro

    lighting is still terrible cant even watch videos with out raising your gama.

    Its especially shit during sunrise/sunset, shadows are pitch dark so you cant see attack animations. If they wont let us remove shadows, at least fucking fix them in a game where the main skill is reading animations.
  10. ElPerro

    SPinning / twisty animation pvp bad

    Yeah Im sure the octagon is magical and somehow allows spins to work but in a "non sporting environment" they defy the laws of physics xD I have 720 spin wheel kicked so many kids like you on the streets who didnt believe in spins, until they were unconcious xD And it works with swords too 2:31
  11. ElPerro

    SPinning / twisty animation pvp bad

    It seems ur the one that knows jack shit about fighting. Any move in a fight is risky if done at the wrong time, but unless you are fighting outnumbered, it will 100% work on a 1v1 street fight. Only moves that are banned in mma are soccer kicks, grounded knees, headbutts, eye gouging, lowblows...
  12. ElPerro

    SPinning / twisty animation pvp bad

    It doesnt matter that its an sport environment, an mma fight is the closest thing to a 1v1 street fight. What works there will work in any open space like a parking lot, etc.
  13. ElPerro

    SPinning / twisty animation pvp bad

    yOu cAnT dO 720 sPinZ iN rEaL lyFe
  14. ElPerro

    How to alienate your PVP community

    So join a zerg guild that can afford priest or buy another acc with another pc so u can use a spiritist and res yourself. Ez
  15. ElPerro

    SPinning / twisty animation pvp bad

    spinny twisty bad, cant see animation, very korny pls halp Heinrik wtb macro
  16. ElPerro

    Murderers and Consequences

    The jungle should be a lawless area anyways. Dont see the problem
  17. ElPerro

    How to alienate your PVP community

    Yes zerglings gonna zerg. But the game shouldnt force everyone to join one of these beehives or being unable to pvp without retarded time sink punishments.
  18. ElPerro

    How to alienate your PVP community

    Zergling detected
  19. ElPerro

    @henrik, your game has gone soft.

    You can be red and positive rep with access to towns. But anyways, stat loss is another time wasting mechanic just like parcel running. Its already pretty aids fighting anywhere near a guardzone where all the small scale pvp is since anyone can spawn unparryable infinite stam guards out of thin...