Search results

  1. H

    Psyche and magic interrupt

    Makes sense along with that double casting time... which needs to go the way of the dodo.
  2. H

    It's not just "pixels" ...

    There is a difference between demanding and asking or requesting. Demanding implies you have power in the situation and asserts you as the dominant one even though often times you are not. Asking or requesting is showing you are not in power in the situation and thus taking a more submissive...
  3. H

    For the love of god let us create second character without creating another steam account and buying the game again.

    So how would a second character fix this issue? All it appears to do is delay the inevitable for you.
  4. H

    Feedback/Wishlist to Mortal Online 2

    CrgHcK isnt wrong. PvP is the basis for the economy. But it should be stated PvPvE. As players die to other players, and more often to environment or NPCs and have to replace gear. Killing a naked is pretty pointless but seeing as a naked can be running with a literal gold mine in between...
  5. H

    Fix the reputation system

    It was 8 hours in game per murder count. And there was an afk timer back then too.
  6. H

    Archery Mechanics

    Or maybe they are shooting against competent opponents.
  7. H

    What would revitalize MO2? Just some thoughts...

    I was there for several of those launches as well. Glad to see you're old too and the difference between you and I is I know its a game and its not my company.
  8. H

    Archery Mechanics

    You can avoid arrows pretty easily. Outside of dumb luck or massed volleys by a lot of people I wont get hit if I just stay mobile.
  9. H

    Psyche and magic interrupt

    Ahh ok, just the post was hard to follow.
  10. H

    KotO - The Griefers Guild

    Dont know about that... DCS and WWII Online tend to show otherwise.
  11. H

    Archery Mechanics

    They do have a travel time.. arrows in game move pretty slow... about 150ft/s or about 50-60m/s. Which makes them VERY easy to dodge. Due to the nature of the netcode you just have to "wobble" step or tap A and D every so many seconds and the server will detect you moving that direction and...
  12. H

    KotO - The Griefers Guild

    Quantity has a quality on its own. - Joseph Stalin.
  13. H

    Psyche and magic interrupt

    That is what I was trying to figure out.. what he was talking about. Perhaps a translation error?
  14. H

    Fix the reputation system

    While it isnt perfect it isnt as bad as MO1. If you had that same encounter but lets say it was 5 of them.. you would be insta-red and unable to go in ANY blue town. Perhaps just perhaps if SV fixed the alliance system or just gave us one, and made war-decs actually work we wouldnt have...
  15. H

    Feedback/Wishlist to Mortal Online 2

    - more than just one server (PvE, PvP, RP, .....) One server is far too little, you can't get on it or cities are just too crowded. I personally would pay 1000€ per month if there was a PvE server. No just NO. The crowded nature and risk is what makes the game fun. If I or others wanted to...
  16. H

    Lawless resource and processing (Gameplay Loop Idea for PVP Players)

    Hmm... Tephra.... pretty valuable few locations all of them are in VERY lawless areas. Gabore - VERY valuable also in a VERY lawless area. Blast Furnace - Only found in one location and good luck getting guards there. Greater Natorus - Yep... Not exactly a safe zone. Jungle Camp...
  17. H

    KotO - The Griefers Guild

    I think that has to be the worst translation fail I have seen since the guy who didnt know sign language, was signing during a hurricane briefing.
  18. H

    2 Characters

    No. The only way I would be cool with 2 characters is if this list of things is done first. - Characters on an account are linked by reputation and unable to join other guilds. So if one character is a murderer, guess what your other character is a murderer. If one character is in X guild...