Time to sort out the issues the last patch brought and do some further melee balancing!
Added:
- Added information about when an attribute is overflowed to the character sheet & tooltip.
Changes:
- Melee charge speed is now slightly slower.
- Improved charge circle UI to better match the damage you deal.
- Updated tattoos for Bet Huergar, Khurite and Tindremene.
- Adjusted loot on Alchemist Bowman.
- Updated localization from the community <3
- Mounted velocity calculations remade to avoid spikes in velocity causing massive melee damage
- Lowered the minimum damage you can do with melee.
Fixes:
- Fixed bug where carry weight debuff didn’t take clade gifts into account
- Fixed ui bug in pets window
- Fixed bug where you got stuck in the fullscreen paperdoll window if you had chat focused while going fullscreen mode
- Fixed bug in skill tree which made it so you could only see one parent skill
- Fixed Sator Dungeon spawn issues.
- Fixed White Bear spawn issues.
- Fixed flaming hammer.
- Fixed UI bug in pets.
- Fixed issue with people not being able to add things to the broker without the negotiation skill
- Fixed annoying “you don’t have a guild” message sent even if you were in a guild
- Corrupt cast by AI should now correctly end
- Magic spells that use buffs and debuffs should now work again
- Fixed issue that made it impossible to add things to the broker.
Known Issues:
- None